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1.3.9
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Fix comparisons not correctly comparing negative and positive numbers.
-45 > 0would returntrue, this would impact comparison and any function that used it (min, max, clamp, etc.). It now correctly returnsfalse. -
Adds a new :SetValue() function. This sets the value of a constructed number, which is better practice than creating a new number with a different value as it doesn't need to create new metatable (better for memory I believe). The function takes a new
firstandsecondand sets thefirstandsecondof the constructed number to the new values. -
Fixed an error with
:ConvertFromLeaderboards()when given 0. -
Fixed an issue with
:aaNotation()where instead of using z it would use scientific notation.