Describe the bug
With the "Enabled Audio" function, audio ('sound.wav': 00:09:22) is not played even after a rejoin or reload and without sound resource pack. The file path is correct, but the audio is not played.
To Reproduce
Steps to reproduce the behavior:
- Go to 'Customization'.
- Click on 'Edit Layouts'.
- Hover over left arrow '>' and click.
- Click 'Add', then there is click 'Audio'.
- Click 'Choose file', and specify the location of the .wav file (config/fancymenu/animations/sound.wav).
- Click 'Done'.
- Click 'Audio', then there click the audio file name (sound.wav).
- Click 'Enabled Audio'.
- Close, save and exit the game, reload.
- No changes, i.e. no audio.
Expected behavior
Audio shall plays endlessly in the main menu
Crash Log
No crashes
Screenshots
N/A
Basic Informations:
- OS: ['Windows 7']
- FancyMenu Version ['v1.7.0']
- Forge Version [' [TLauncher] ForgeOptifine 1.16.4']
- Minecraft Version ['1.16.4']
- Active Mods [fancymenu v1.7.0 and konkrete v1.1.2, firstpersonmod 2.0.0, AmbientSounds v3.1.4, CreativeCore v2.0.10 and ItemPhysic v1.4.15 + Optifine 1.16.4 HD U G6 pre12 and tl_skin_capeforge ]
Describe the bug
With the "Enabled Audio" function, audio ('sound.wav': 00:09:22) is not played even after a rejoin or reload and without sound resource pack. The file path is correct, but the audio is not played.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Audio shall plays endlessly in the main menu
Crash Log
No crashes
Screenshots
N/A
Basic Informations: