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v1.6
- Simplified Audio SetSFXAllowOverlap() and SetSFXLooping(). It was overengineered.
- Changed Scene name to avoid accidental overrides
- Added a StopSFX() to AudioManager
- Added Basic PreWin Handling to Score Manager
- Updated to 2022.3.31
- Fixed a Bug that Broke the 1st Call of BgmSliderVolume() and SfxSliderVolume()
Full Changelog: v1.5...v1.6