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3.0.0-beta.3
Pre-release
Pre-release
·
4 commits
to master
since this release
3.0.0-beta.3 - Refactoring
Log
Added
- added pooling to matrixes, pooling is built-in
- get:
Mat4x4.GetFromPool()(will also reset matrix to all zero's) - return:
Mat4x4.ReturnToPool(yourMatrix)
- get:
Changed
- Removed
secondPerspectiveCamera - Refactored
PerspectiveCamera(ooohh, what happened here? totally didn't copy from tmp to this one)
probably not breaking? unless you did stuff with matrix multiplication