An addon that adds utility commands to Minecraft Bedrock. This addon can be very helpful for creators of command block systems.
- Minecraft: Bedrock Edition 1.21.120+
- Go to the releases page.
- Go to the latest version.
- In Assets, download the .mcpack or .zip addon.
- Import the addon into Minecraft.
/explode - Create an explosion.
- Usage:
/explode <location x y z> [force: int] [breaks_blocks: boolean] [causes_fire: boolean] - The maximum force is 1000.
- Example:
/explode ~~~ 2 true true- Create a force 2 fire explosion.
/spreadentities - Spreads entities across an area.
- Usage:
/spreadentities <targets: target> <location: x y z> <horizontal_radius: int> [vertical_radius: int] - Example:
/spreadentities @p ~~~ 3- Spreads the nearest player to a maximum distance of 3 blocks.
/setnametag - Defines the name of entities.
- Usage:
/setnametag <targets: target> <name_tag: string> - Example:
/setnametag @p "Admin - Player"- Set the name of the nearest player to "Admin - Player".
/setselectedslot - Defines the selected slot in the player hotbar.
- Usage:
/setselectedslot <players: target> <slot_index: int> - The slot index must be at least between 0 and 8.
- Example:
/setselectedslot @p 4
/knockback - Applies a knockback to entities.
- Usage:
/knockback <targets: target> <force: x y z> [location: x y z] - The 'force' parameter is the knockback strength, while 'location' will cause the command to attempt to throw the player to that location.
- Example:
/knockback @p 1 1.5 1 ^^1.5^99- Throw the nearest player forward.
/setonfire - Set fire to entities.
- Usage:
/setonfire <targets: target> <seconds: int> [use_effects: boolean] - Example:
/setonfire @p 2- Set the player on fire for 2 seconds.
/extinguishfire - Extinguish the fires of entities.
- Usage:
/extinguishfire <targets: target> [use_effects: boolean] - If the 'use_effects' parameter is false, no smoke or sound will be produced when extinguishing the fire.
- Example:
/extinguishfire @p- Put out the fire of the nearest player.
/spawnparticle - Generates particles that only certain players can see.
- Usage:
/spawnparticle <players: target> <particle_id: string> [location: x y z] - Example:
/spawnparticle @p minecraft:basic_flame_particle ^^1.5^1- Generates a fire particle one block ahead, but only the nearest player can see it.
/tame - Tame an entity.
- Usage:
/tame <targets: target> - Example:
/execute as @p at @s run tame @e[type=wolf, r=3]- Taming wolves near the nearest player.
/removeentity - Remove entities.
- Usage:
/removeentity <targets: target> - Removes entities without making a sound, producing smoke, or dropping loot. Players cannot be removed, so the command will kill them instead.
- Example:
/removeentity @e[type=slime]- Remove slime.
/fillcluster - (beta) Fill in a cluster of blocks.
- Usage:
/fillcluster <location: x y z> <block: block_type> - The command will begin searching for blocks that match the location block and replace them with the specified block.
- Example:
/fillcluster ~~-1~ tnt
/sethealth - Define the health of entities.
- Usage:
/sethealth <targets: target> <health: int> - It is not possible to define a higher level of health than the maximum of entities.
- Example:
/sethealth @a 10- Sets half the health of all players.
/leash - Leash entities into a single entity.
- Usage:
/leash <targets: target> <source: target> - The 'source' parameter must be a single entity.
- If the target is too far away, it cannot be lassoed.
- It's not possible to lasso blocks, so you must spawn the leash_knot to lasso it.
- Example:
/leash @e[type=cow] @e[type=leash_knot, c=1]- Lasso the cows with the leash knot.
/unleash - Remove the entity leash.
- Usage:
/unleash <targets: target> - Example:
/unleash @e[type=cow]- Remove the leash from the cows.