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Releases: Kevin4e/NFSVersionManager

NFS Version Manager v1.4.1

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@Kevin4e Kevin4e released this 09 Aug 19:09

Changed

  • GameKey enum now explicitly uses std::uint8_t
  • Prevents initialization of the NFSVersionManager class
  • Other minor code refinements

NFS Version Manager v1.4.0

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@Kevin4e Kevin4e released this 20 Jan 17:19

General changes:

  • Removed the unordered_map overhead with a compile-time static array.
  • Refined some comments.

New features:

  • Added support for NFS Shift (v1.0.2.0).

NFS Version Manager v1.3.0

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@Kevin4e Kevin4e released this 03 Dec 16:27

Removed the error message building system

NFS Version Manager v1.2.0

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@Kevin4e Kevin4e released this 01 Dec 19:09
729dbdc

Breaking change(s):

  • Renamed the enum class from Game to GameKey for clarity and to avoid confusion with the struct GameInfo.
  • Renamed the unknown game key from Unknown to UnknownNFS to prevent name conflicts with the Windows.h library (although it was fixable by defining the WIN32_LEAN_AND_MEAN macro, but not ideal).
  • Renamed the game key found (public field) from game to detectedGameKey for clarity.

General change(s):

  • Cleaned up a small code snippet resulting in a minor optimization.
  • Minor changes to comments.

NFS Version Manager v1.1.0

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@Kevin4e Kevin4e released this 30 Nov 11:01
  • Renamed library from nfs_version.hpp to NFSVersionManager.hpp.
  • Overall improved documentation and readability, duplicated code reduction.
  • Made the error message building process optional.
  • Added executable's size in the message box.

NFS Version Manager v1.0.0

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@Kevin4e Kevin4e released this 29 Nov 21:11
d2e7b7e

Initial release