The end is near!
This release improves IR implementations, allowing you to set the IR pointer as a direct mouse pointer as well as control the region for where the IR input is considered at its max value.
In addition, issues #184, #140, #132 (I think), and suggestion #160 have all been addressed.
There are some changes to how the Profile Queuing feature works, for one it now looks for profile prefixes with _x1, _x2, _x3, and _x4 and xinput devices are assigned based on what is not in use yet.
Shout out to GamesRadar for the mention!
And a thank you to everyone who has made my efforts feel relevant!
Warning: This release hasn't been fully vetted, so I may have introduce more bugs or less than stellar experiences, but it's what I was able to deliver in the 2 days I had before class, fingers crossed it's good enough! (otherwise I look forward to the new Issues that are opened).