Skip to content

0.4

Choose a tag to compare

@KhanDevelopsGames KhanDevelopsGames released this 05 May 19:11

Huge thanks to @adamPetho and @jkruczyn for their contributions!

General

  • Fixed multiple issues that could lead to in-game crashes.

UI

  • Fixed an issue where the starting window height could overlap the screen on certain configurations — thanks @adamPetho
  • Reorganized settings into tabs for improved clarity and navigation — thanks @jkruczyn

Map Generation

  • Improved balanced zone placement: player zones will no longer spawn adjacent to each other when using the Hub layout
  • Reduced resource spawn rates by half (previous 50% is now the new 100%)

Game Rules

  • Added support for Hold City and Tournament win conditions with properly generated zones:

    • Hold City: Spawns a random objective city (always in the hub zone when using the Hub layout)
    • Tournament: Generates two mirrored, isolated clusters of zones for each player
  • Fixed an issue where Game Rules were only applied when using advanced zone configurations

  • Removed the Gladiator win condition (currently unsupported)

  • Clarified tournament-related settings — thanks @jkruczyn

Heroes

  • Fixed an issue where the Initial hero cap was incorrectly affected by the increased cap per castle

  • Default values updated:

    • Initial hero cap: 4
    • Maximum hero cap: 8
    • Cap increase per castle: 1

Layout

  • Added support for resizing the hub zone when using the Hub layout

Zone Configuration

  • Added support for up to 30 neutral zones of the same type

Advanced Settings

  • Added an option to limit the maximum number of portals