0.6
UI
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The template preview now provides a more detailed overview for random layout maps instead of always displaying them in a circular format
- This feature is still work in progress. Unusual results may occur when using a large number of zones
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Improved the template preview for the Tournament victory condition
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Disabling Show Preview now hides the preview image both in the UI and in-game
- This allows players to explore maps without knowing what to expect beforehand
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Fixed an issue where a warning appeared when saving templates inside subfolders of the game's template directory
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Map sizes now include additional in-game style labels: S, M, L, XL, H, G, C
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Added a View on GitHub button for quick access to the GitHub page
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Added a Discord button to join the community server, provide feedback, report bugs, or share templates
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Various smaller UI improvements and refactors
Map Generation
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Improved the overall random map layout generation
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Portals should now appear less frequently
- Portals are created when connected zones do not end up neighboring each other in-game. This can still happen in some cases, but further improvements are planned
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Neutral cities will now always have guards
- Additional customization settings for this feature are planned for a future release
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Fixed an issue where certain setting combinations could generate isolated zones
- Map generation now ensures that all isolated zones are properly connected
Game Rules
- Fixed issues related to the Tournament victory condition
- It should now work reliably without crashes
- Removed the Announcement Days slider
- Fights are now announced as early as the game currently allows