I'd like to start the discussion about making the Json Serialization options open to developer needs.
Right now the Newtonsoft dll is a hard dependency that every asset package seems to have conflicts with. I'd like to keep the existing functionality, but add a native Unity Json Serialization option for those that don't want to have Newtonsoft in their projects.
See #178, #60
I'd like to start the discussion about making the Json Serialization options open to developer needs.
Right now the Newtonsoft dll is a hard dependency that every asset package seems to have conflicts with. I'd like to keep the existing functionality, but add a native Unity Json Serialization option for those that don't want to have Newtonsoft in their projects.
See #178, #60