if you go to the first chapter's attachments here https://docs.vulkan.org/tutorial/latest/_attachments/00_base_code.cpp ...
you will notice the inclusion of these few lines of code:
#ifdef __INTELLISENSE__
#include <vulkan/vulkan_raii.hpp>
#else
import vulkan_hpp;
#endif
which stop intelissense from throwing errors with the import token.
however, this is never actually mentioned on the tutorial at all, so viewers might stumble upon this and get stuck.
also, there are still these lines on chapter 0:
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
despite now, we using the vulkan module, which (from my understanding, considering these lines arent on the attachment) invalidates the need of including vulkan in glfw3.
if you go to the first chapter's attachments here https://docs.vulkan.org/tutorial/latest/_attachments/00_base_code.cpp ...
you will notice the inclusion of these few lines of code:
which stop intelissense from throwing errors with the
importtoken.however, this is never actually mentioned on the tutorial at all, so viewers might stumble upon this and get stuck.
also, there are still these lines on chapter 0:
despite now, we using the vulkan module, which (from my understanding, considering these lines arent on the attachment) invalidates the need of including vulkan in glfw3.