Releases: Kim2091/FO4-Remix
Releases · Kim2091/FO4-Remix
FO4 RTX v0.0.2
FO4 RTX v0.0.2
Notes:
- The mod is currently not playable. Character meshes are missing, the pip boy does not work, and it is quite laggy overall. There is also moderate latency/delay in the Remix window currently.
- It was only tested on the Steam copy! Don't expect it to work for other versions currently. This is for the NG version of the game.
Requirements
- Fallout 4 1.10.980 (NextGen) (Steam)
- F4SE v0.7.7+ (https://www.nexusmods.com/fallout4/mods/42147?tab=files)
- A gpu that supports Remix:
- RTX 2000 series GPUs and newer
- AMD RX 6000 series GPUs and newer
- Intel Arc A series GPUs
Installation
-
Install F4SE if you haven't already. Currently built for F4SE version 0.7.7.
-
Extract the contents of the 7z file into your Fallout 4 game directory:
e.g.C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\ -
In your Fallout4.ini file in
Documents\My Games\Fallout4, setbUseCombinedObjects=0in the[General]section. This isn't necessary but it reduces issues with object placement. -
Launch the game through
f4se_loader.exe!
The game should load up, then a new secondary window will spawn. This is the Remix window. When you load a save, it should load all geometry! Keep the original game window in focus, and it will control the Remix window.
Changelog
- Reworked entire plugin structure. Now pulls from a different area in FO4's rendering pipeline
- LODs are fixed!
- Performance is roughly 5x better now ✨
- Most animated meshes work now as well!!
Note: Lights may be broken in the current build