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FO4 RTX v0.0.2

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@Kim2091 Kim2091 released this 02 May 19:02
· 2 commits to master since this release

FO4 RTX v0.0.2

Notes:

  • The mod is currently not playable. Character meshes are missing, the pip boy does not work, and it is quite laggy overall. There is also moderate latency/delay in the Remix window currently.
  • It was only tested on the Steam copy! Don't expect it to work for other versions currently. This is for the NG version of the game.

Requirements

Installation

  1. Install F4SE if you haven't already. Currently built for F4SE version 0.7.7.

  2. Extract the contents of the 7z file into your Fallout 4 game directory:
    e.g. C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\

  3. In your Fallout4.ini file in Documents\My Games\Fallout4, set bUseCombinedObjects=0 in the [General] section. This isn't necessary but it reduces issues with object placement.

  4. Launch the game through f4se_loader.exe!

The game should load up, then a new secondary window will spawn. This is the Remix window. When you load a save, it should load all geometry! Keep the original game window in focus, and it will control the Remix window.

Changelog

  • Reworked entire plugin structure. Now pulls from a different area in FO4's rendering pipeline
  • LODs are fixed!
  • Performance is roughly 5x better now ✨
  • Most animated meshes work now as well!!

Note: Lights may be broken in the current build