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RealArenaTraining 1.0

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@KinzhaldeDagas KinzhaldeDagas released this 15 May 05:00
· 1 commit to main since this release

RealArenaTraining 1.0.0 initial public release.

Install by extracting the zip so Data\OBSE\Plugins\RealArenaTraining.dll lands under the Oblivion install folder.

The release package includes:

  • Data\OBSE\Plugins\RealArenaTraining.dll
  • README.md
  • CHANGELOG.md

SHA256 RealArenaTraining-1.0.zip: 83FE20338914601AE4088D32400027B1693D9BF4C2975B726D7CC4602ABBA95F

Changelog

All notable RealArenaTraining changes are tracked here.

1.0.0 - 2026-05-15

Initial public release.

Added

  • Added xOBSE plugin support for Oblivion 1.2.0416.
  • Added custom skill progress for decoded arena practice statics only:
    • ArenaHeavyBag01
    • ChainDollArena01
    • live Arena Bloodworks ChainDoll01
    • ArenaDummy1
    • TargetHay01
  • Added base-form and NIF/model-path gates so any placement of the supported statics can train, while unrelated statics do not.
  • Added melee skill selection from the player's equipped weapon:
    • no weapon grants Hand to Hand where supported
    • one-handed or two-handed blade weapons grant Blade
    • one-handed or two-handed blunt weapons grant Blunt
  • Added player-fired arrow support for TargetHay01 Marksman training.
  • Added per-target progress multipliers:
    • ArenaDummy1: Blade 1.5x; Blunt 0.5x, or 1.0x when player base Luck is exactly 10
    • ChainDollArena01 / ChainDoll01: Hand to Hand 1.0x; Blade 0.5x; Blunt 1.005x
    • ArenaHeavyBag01: Hand to Hand 1.005x; Blade 0.96x; Blunt 0.96x
    • TargetHay01: Marksman 1.005x; Blade 0.98x; Blunt 0.98x
  • Added capped diagnostic logging for accepted training, rejected target/skill combinations, ignored candidates, and hook installation.
  • Added accepted-training log fields for base progress, multiplier, applied raw progress, before/after skill progress, required progress, and skill level before/after.