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v1.3.4

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@github-actions github-actions released this 10 Apr 16:39
· 65 commits to main since this release
f2bd69f
  • 新增同一款游戏按不同账号或不同存档路径分别添加的支持,同时为多账号同游戏场景引入独立存储标识,避免不同账号的备份与同步目录互相混用
  • 备份、本地同步和 WebDAV 远端目录现已按独立存储标识隔离
  • 修复了 WebDAV 同步中 ZIP 实际上传成功却被误判为失败的问题,修复了 .zip.meta.json 会因 ZIP 误判失败而未继续上传的问题
  • 修复了本地同步目录模式下 OneDrive 等云盘镜像未及时刷新时,程序误判两端一致而跳过下载的问题
  • 修复了跨设备使用不同本地存档路径时,同步哈希受绝对路径影响而导致比较结果不准确的问题
  • 优化 WebDAV 远端目录兼容逻辑,现会优先沿用旧版纯游戏名目录
  • 保留对旧版带后缀目录和安全目录的兼容读取,避免历史同步包失联

  • Added support for adding the same game multiple times with different accounts or different save paths, and introduced independent storage identities for multi-account cases to prevent backup and sync directories from being mixed together
  • Backups, local sync storage, and WebDAV remote directories are now isolated by independent storage identity
  • Fixed an issue where WebDAV sync could incorrectly report failure even though the ZIP archive had actually uploaded successfully, and fixed a related issue where .zip.meta.json would not continue uploading after the ZIP was falsely marked as failed
  • Fixed an issue in local sync folder mode where cloud mirrors such as OneDrive could fail to refresh in time, causing the app to wrongly treat both sides as identical and skip downloading newer saves
  • Fixed an issue where sync hashes could become inaccurate across devices because absolute local save paths were included in comparisons
  • Improved WebDAV remote directory compatibility so the app now prefers the legacy plain game-name directory format when available
  • Preserved compatibility with older suffix-based directories and safe-name directories to avoid losing access to existing sync archives