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Added support for adding the same game multiple times with different accounts or different save paths, and introduced independent storage identities for multi-account cases to prevent backup and sync directories from being mixed together
Backups, local sync storage, and WebDAV remote directories are now isolated by independent storage identity
Fixed an issue where WebDAV sync could incorrectly report failure even though the ZIP archive had actually uploaded successfully, and fixed a related issue where .zip.meta.json would not continue uploading after the ZIP was falsely marked as failed
Fixed an issue in local sync folder mode where cloud mirrors such as OneDrive could fail to refresh in time, causing the app to wrongly treat both sides as identical and skip downloading newer saves
Fixed an issue where sync hashes could become inaccurate across devices because absolute local save paths were included in comparisons
Improved WebDAV remote directory compatibility so the app now prefers the legacy plain game-name directory format when available
Preserved compatibility with older suffix-based directories and safe-name directories to avoid losing access to existing sync archives