Infer the KAMERA format in multicam and batch multicam import - #1756
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KAMERA writes each swathe to a flat view folder (left_view/center_view/ right_view) holding up to three modalities side by side, distinguished by a filename suffix (*_rgb / *_ir / *_uv), plus sidecar metadata files. Both multicam import modes now detect this layout and create one dataset per view folder with one camera per modality present. Cameras sharing a folder are selected by a new optional per-camera glob on MultiCamImportFolderArgs.sourceList, applied by findImagesInFolder on desktop and by staged-file filtering in the web upload path. Batch scan treats flat KAMERA folders as self-describing collects (skipping the shared camera-set validation) and defaults dataset names to <flight>_<view>; the parent-folder import auto-enables filename-based frame alignment since KAMERA modalities drop frames independently. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Tested with an example dataset and everything seems to work properly for importing on both web and desktop.l
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* Percentile stretch Image Enhancement option (#1690) * Fix spelling error, move duplicate filter IDs to a single variable * Add percentile stretch option to 'Image Enhancements' for thermal imagery. * Fix per-camera image enhancement state and persistence Each camera now maintains independent enhancement values. Viewer.vue loads enhancements from each camera's sub-meta instead of root meta, saves to the correct camera-scoped path via a per-camera debounce map, and flushes pending saves before switching cameras. * Fix Vue 2 reactivity, spurious save, and percentileStretch aliasing in per-camera enhancements * Sync image enhancement sliders when a new camera is selected * client/platform/desktop/backend/media/ * Fix seven correctness and quality issues in display processing backend Float32/Float64 TIFFs now use sort-based percentile instead of the integer histogram, which collapsed sub-integer values to a single bin and produced solid-color output silently. Uint8/Uint16 bin counts are now type-matched (256 vs 65536). Zero-range frames (flat field, dead sensor) now render as mid-gray; the previous check tested only raw[0] against min, so every uniform frame filled with black. Cache keys now include mtimeMs so entries are invalidated when a source file is replaced at the same path, matching the tile cache pattern. fs.statSync replaced with await fs.stat to avoid blocking the event loop on a per-frame hot path. The two try-catch blocks collapsed into one with ENOENT distinguished for a 404. Array.isArray guards added for low and high query params; duplicate params previously passed validation and silently discarded extra values. A low >= high check catches inverted percentile inputs at the boundary. encodePngRgba deduplicated — exported from displayProcessing.ts and imported by geotiffTiles.ts, removing the unused pngjs import. * Wire percentile stretch UI: toggle/sliders in ImageEnhancements, display URL remapping in Viewer * fix: percentile slider bounds, signed-16 histogram, per-camera URL debounce, stale isDefaultImage, TIFF lazy load, and in-flight decode dedup * fix: derive display URL origin from rawUrl to bypass Vite proxy in Electron * fix: stretch original TIFF via dataset id+frame, pass through non-TIFF originals * Reuse the existing viewer when imageData URLs are swapped in place The imageData watcher rebuilt the whole viewer via initializeViewer, which replaces the geojs map and orphans every feature layer and event handler other components attached to it (LayerManager annotation layers crash with 'null.api' on redraw; calibration click handlers go dead). An imageData change on a mounted annotator is a display-URL swap for the same camera (percentile stretch), so rebuild only the image cache and redraw the current frame on the existing map; drawImage already handles dimension changes via resetMapDimensions. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Linting * Change stretch to 0-1 on the low end, 99-100 on the high end, more realistic for IR data. * disable percentile stretch on unsupported imagery * add histogram viewer to percentile stretch * web support for percentile stretching * updating docs about image enhancements * support for multicamera IR/EO importing from parent folder for electron and web --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Bryon Lewis <Bryon.Lewis@kitware.com> * Add a batch import for multicam datasets (#1745) * Add batch multicam collect-folder scanner Scans a root folder of collect folders (collect -> camera -> images) and produces per-collect beginMultiCamImport arguments for MML seal surveys, without copying imagery. Camera subfolders are matched case-insensitively across collects; the canonical camera set is the union of image-bearing subfolder names, limited to 2-3 alphanumeric cameras to match the existing multicam subfolder import. Missing/empty/imageless camera folders are reported as per-collect blocking problems; frame-count mismatches are non-blocking warnings (seal collects legitimately drop frames). Default display camera follows pickDefaultMulticamCamera (center/middle alias, else the middle camera of display order). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add batch multicam import UI and desktop wiring New 'MultiCam Batch' entry in the Open Image Sequence dropdown (desktop only, behind a new batch-multi-cam-import prop on ImportButton) opens ImportMultiCamBatchDialog: pick a root folder, review a per-collect validation summary table (cameras, frame counts, problems/warnings), then import all valid collects sequentially via the existing import-multicam-media / finalize-import machinery, continuing past per-collect failures and reporting a final summary. Adds the scan-multicam-batch IPC handler and scanMultiCamBatch frontend API. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * make the dropdown area larger to display full multicam batch import option * editable batch import datasets * add support for web to batch upload multicam datasets * update documentation for batch multi-camera import functionality * linting * ordering multicam imports * prevent stereoscopic loading and calculations when in multicamera mode --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Bryon Lewis <Bryon.Lewis@kitware.com> * Add option to infer frame index from filename (#1742) * Parse per-frame capture timestamps from filenames Multicam datasets assume cameras are frame-aligned by position, but cameras in a rig can independently drop frames, so index i isn't necessarily the same real-world moment across cameras. Phase I of SEAL feature 5: derive a best-effort timestamp per frame from its filename and expose it on FrameImage/MediaResource, so later phases can build a real aligned timeline instead of assuming index parity. Parsing is provisional (no real MML sample filenames yet) and fully optional -- undefined/None is the expected common case and must not affect existing datasets. No meta.json schema change: the timestamp is computed at read time from the filename, mirroring how url/ filename are already derived, not persisted. * Align multicam playback to a global timestamp-derived timeline Multicam playback assumed cameras were frame-aligned by position, but cameras in a rig can independently drop frames, so index i wasn't necessarily the same real-world moment across cameras. Phase II of SEAL feature 5: when every camera has a timestamp on every frame, build a global aligned timeline and resolve each camera's own local frame per slot, blanking a camera's pane when it has none at that instant. Falls back byte-identically to today's positional broadcast whenever any camera lacks full timestamp coverage -- zero risk to existing datasets. Also fixes a latent gap this surfaced: continuous playback bypassed the aggregate controller entirely (each camera free-ran its own frame-advance loop), so aligned mode would have applied to scrubbing but silently reverted to raw per-camera advancement during playback. Centralizes a single tick in the aggregate controller when aligned. * Fix stale annotation overlay and add UI for blanked aligned-timeline panes Phase III of SEAL feature 5. Phase II blanked a camera's image when the global aligned timeline has no frame for it at a slot, but left two gaps: LayerManager kept drawing annotations for whatever local frame the camera was on before blanking, since seek(undefined) deliberately leaves data.frame untouched and LayerManager's watchers are keyed on frame number -- so stale boxes floated over an otherwise-blank pane. The pane itself also gave no visual indication it was blanked rather than just failing to load. Expose the existing per-camera hasFrame flag on MediaController, and have LayerManager watch it: every prior updateLayers() call site now goes through a new refreshLayers(), which disables all annotation/edit layers instead whenever hasFrame is false. ImageAnnotator/VideoAnnotator now render a 'eNo frame at this instant' overlay over a blanked pane. * Fix local-vs-global frame bugs in editing/seek and add timeline gap indicator Track create/edit/delete and seek operations were keying off the global aligned slot index instead of the selected camera's local frame, writing detections to wrong frame numbers when alignment is active. Adds selectedCameraFrame() in useModeManager, seekCameraFrame() with an inverse aligned index, per-selected-camera time updates in Viewer, and an aligned-gap indicator bar under the frame slider in Controls. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix aligned timeline never activating on real multicam datasets imageData was initialized as { singleCam: [] } and multicam loading only added per-camera keys on top, so the leftover empty singleCam entry made canAlign() disqualify every multicam dataset. Rebuild imageData with exactly the dataset's cameras before loading (replacing the whole object, since adding keys via bracket assignment is non-reactive under Vue 2.7) and restrict the alignedTimeline computed to the multicam camera list so stale keys can never disqualify alignment. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Make per-camera controller lookups null-safe during load loadData calls changeCamera(defaultCamera) before progress.loaded, so no annotator (and thus no camera controller) exists yet and the aggregate is the empty stub whose getController() throws. That produced an unhandled promise rejection on every multicam load and skipped selectCamera's edit-mode restore and change-camera emit. selectedCameraFrame() and isCreatingNewDetection() shared the same throw exposure whenever a camera's annotator never mounted. Wrap all three lookups with a graceful fallback (skip the time resync / fall back to the aggregate frame). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Route local-frame seek producers through seekCameraFrame Viewer.vue's seekToFrame (track-seek from TrackItem/TrackList/ TrackDetailsPanel/AttributesSubsection keyframe navigation, BottomPanel) and ControlsContainer's Timeline chart click-seek were calling the aggregate seek(), which operates in global slot space under an aligned timeline, with frames produced in the selected camera's local frame space. Translate both through seekCameraFrame(selectedCamera, frame) (a passthrough when alignment is inactive), and drive the Timeline playhead from time.frame -- which tracks the selected camera's local frame -- so charts, playhead, and click-seek all agree on frame space. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Center timeline gap-indicator bands on the slider thumb position The gap gradient painted slot s over [s/maxFrame, (s+1)/maxFrame], a full cell to the right of the v-slider thumb (which sits at s/maxFrame), and a trailing gap at s === maxFrame painted [100%, 100+%] -- invisible, since the widening branch only ran for sub-0.25% cells. Extract the computation into a pure computeGapGradient() in alignedTimeline.ts that centers each band on the thumb position ([(s-0.5)/maxFrame, (s+0.5)/maxFrame], clamped to [0, 100]) and unit-test it, including edge slots and min-width widening. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Apply the aligned seek when a resolver is installed or a camera mounts setAlignedFrameResolver() reset alignedCurrentFrame to 0 without seeking, so a camera that should be blank at slot 0 kept showing its local frame 0 until the first user seek. Perform an aligned seek to slot 0 on resolver install, and re-apply the current slot (flush: 'post') whenever a camera registers while a resolver is active -- annotators self-seek to their own local frame 0 during init, which covers the common ordering where the resolver is installed before the annotators mount. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Pair identical-timestamp frames positionally and skip no-op timeline reinstalls Sorting triples camera-name-first swept all of one camera's same-time frames into consecutive single-camera slots, so a calibration dataset where every frame shares one collection timestamp produced a timeline of mostly blank panes instead of positional pairing; tie-break equal timestamps by local index first. Also key the Viewer's resolver install on the slot structure so display-URL swaps (percentile stretch) that leave timestamps unchanged no longer reinstall the resolver and visibly re-seek every camera. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Allow unequal multicam frame counts via filename frame-index inference Add an "Infer frame index from filename" toggle to the multicam import dialog. When enabled, the equal-frame-count validation is skipped so datasets with dropped frames (e.g. KAMERA, which encodes a capture timestamp per filename) can be imported and aligned downstream by their filename timestamps rather than by exact positional index. Also drop the matching server-side equal-frame-count rejection in create_multicam, keeping the frame-count call only for its validation side effect. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Remove provisional language * Unify frame-timestamp parsing on a single client implementation Replace the hand-synced Python + TypeScript filename timestamp parsers with one shared TS module (dive-common/frameTimestamp.ts) used by both platforms. The girder server previously parsed each frame's timestamp in get_media and embedded it in the /media response, but nothing server-side ever read it -- it existed only to reach the client. Move parsing to the client: the web-girder API layer now attaches timestamps from filenames after fetching media (both the single-cam /media response and multicam per-camera imageData from /dive_dataset), mirroring how the desktop backend already parses on media enumeration. - Add dive-common/frameTimestamp.ts (parseFrameTimestamp + attachFrameTimestamps) and move its tests out of sharedUtils.spec.ts. - Point the desktop backend importers at the new shared module. - Delete server dive_utils/timestamp_parser.py and its test; drop the now-dead MediaResource.timestamp field and the get_media parsing call; update the multicam dataset tests that asserted server-side timestamps. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * Shrink alignment to 0s, from 0.5s tolerance * Update tests - matching intended metadata behavior * documentation update --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Bryon Lewis <Bryon.Lewis@kitware.com> * fix current frame drift with multiframe datga * fix camera/frame mistmatch for multicam mis-aligned frames * fix frame alignment for creating new detections * Add multicam image registration backend (#1750) * Add camera-calibration math and persistence foundation homography.ts: 3x3 matrix primitives (multiply, invert, apply, linear and DLT solvers) plus warp-grid subdivision helpers. transform.ts: keypointgui-style transform models (translation / rigid / similarity / affine / homography) that all estimate to a plain Matrix3, with Similarity as the single shared default. CameraCalibrationStore: the persistence core for camera-rig calibration -- per-pair homographies, correspondences, transform types, and producer provenance, with hydrate() from dataset meta, dirty tracking, and the portable calibration.json round trip (toCalibrationJson / loadCalibrationText). Interactive creation (point picking, fitting, overlay preview) is not part of this branch; it layers on top in the Manual Alignment GUI. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Load external camera calibrations into datasets Persist cameraHomographies / cameraCorrespondences / cameraTransformTypes / cameraCalibrationSource in dataset meta on both platforms (server allowlist + desktop meta merge), and load calibrations produced externally (e.g. by kamera) at import time: the multicam import dialog gains a per-camera transform-file picker, the desktop backend parses DIVE calibration .json pairs (fromCalibrationPairs / toCalibrationPairs) and auto-discovers a calibration.json in the import parent folder, and saveMetadata writes the portable calibration.json alongside the project so the calibration travels with the dataset. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add the Align View: warped display, linked navigation, and mirroring When every camera resolves a transform into the reference camera's space (first camera in display order, composed through the calibration pair graph), an Align button warps each pane's imagery and annotations into that shared space at draw time -- stored geometry always stays native per camera. Includes: AlignedViewStore + resolution wiring in the Viewer; AlignedImageLayer (sub-quad warped imagery with seam overlap); display-transform routing through every annotation layer; transform-aware linked pan/zoom (useAlignedNavigation/useLinkedViewers, with the raw screen-delta camera sync retired once transforms exist); drawing/editing on any camera with edits mapped back through the inverse; and a continuous cross-camera mirror that re-projects every geometry edit onto all other calibrated cameras. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Warp imported annotations onto every calibrated camera on request Importing single-camera annotations into a calibrated multicam dataset now offers an "Import to all cameras" checkbox: after the import lands on the active camera, every track is copied onto each other camera through the camera-to-camera homographies (bounds, rotated bounds, and GeoJSON geometry), then saved. Unlike the Align View continuous mirror this is a data import, so confidence pairs and track/feature attributes are copied too. Gated on the whole rig resolving to the reference (alignedView.available), independent of the display toggle. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Store the calibration as one file per camera The dataset's saved calibration moves from a single all-pairs calibration.json to one calibration_<camera>.json per non-reference camera (a pair not touching the reference files under its right camera), matching the per-camera files users already handle from kamera. File names are discovery/provenance only: the pair's left/right names inside each file body stay authoritative, so a misnamed or copied file can never rebind a transform to the wrong camera. The legacy single file is still read and is migrated (rewritten per-camera, then removed) on the next save; stale per-camera files are cleaned up so the on-disk set always mirrors the saved calibration. Per-file producer stamps are compared when the set is merged (project load and import seeding): agreement keeps the stamp, disagreement becomes a { mixed: true, files: {...} } composite that the Align View tooltip surfaces as a mixed-generation warning instead of composing silently. A save never writes the composite into per-camera files -- that would read back as a unanimous rig. Parent-folder transform discovery now returns every self-identified calibration file (calibration.json first, then per-camera files), and the multicam import dialog auto-attaches calibration_<camera>.json to its matching camera slot. Files written by DIVE now also self-identify with type: dive-camera-calibration so discovery recognizes them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Export the camera calibration and drop the all-pairs calibration.json The per-camera calibration_<camera>.json files are now the only on-disk form: the single all-pairs calibration.json is no longer read, migrated, or given priority during import discovery. The Export menu gains explicit calibration export -- one file per calibrated camera, or all of them zipped -- built from the same per-camera grouping the save path uses, and the multicam Everything zip now carries the files too. Exports resolve the calibration the same way loading does (standalone files first, the import-time meta seed otherwise) and never stamp a file with a mixed composite source. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Make calibration export per-camera on desktop and web, and add import Calibration export is now strictly per-camera -- one calibration_<camera>.json at a time, no all-cameras zip -- and works on both platforms: desktop writes through the backend as before, web builds the file client-side from the dataset meta and downloads it. The Import menu gains a matching per-dataset calibration import (same workflow as annotation import): pairs the file names replace the current ones, other cameras' pairs are kept, so per-camera files can be imported one at a time to assemble a rig; the viewer store rehydrates immediately so the Align View picks up the new transforms without a reload. Grouping and merge semantics live in a new shared vue-media-annotator module used by the desktop backend, both Export menus, and both import paths, so listed cameras, written files, and merge behavior cannot drift between platforms. Web needs no server changes: the calibration meta fields were already allowlisted. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Polish the import/export menus around calibration The Import and Export buttons now advertise "Supplementary Data" in their hover tooltips instead of "Annotation Data", since both menus carry calibrations as well. The Import Calibration blurb shrinks to one line. The warp-on-import checkbox moves out of the active-camera alert to sit beside Overwrite as "Warp to All", always visible on multicam datasets and greyed out until the whole rig resolves, with an "N/M cameras calibrated" hint. The viewer publishes that count into AlignedViewStore from the same computation as the Align View tooltip, so the two indicators can never disagree. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Import the calibration per camera pair, confirming replacement The generic Import Calibration button becomes one button per non-reference camera pair ("Import eo -> ir"), each scoped to its camera: only the file's pairs naming that camera are taken, they replace that camera's current pairs, and other cameras' pairs are kept -- so per-camera files assemble a rig one at a time and a multi-pair file pointed at one camera doesn't drag the rest along. Scoping to a camera the file doesn't name refuses with a clear error. Buttons are green when the camera already has a calibration and yellow when it doesn't, and importing onto an existing one asks for confirmation before replacing it, so no separate overwrite toggle is needed. The camera filtering and pair/camera summary live in the shared calibration-file module so desktop and web behave identically. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Adopt image-registration naming across UI, API, files, and the wire format "Calibration" collided with the pre-existing stereo camera file (an intrinsic/extrinsic camera model for the measurement pipeline), and in computer vision this process is image registration, so the feature says registration everywhere: "Import Registration" / "Registration: <camera>" menu sections, importCameraRegistration and exportCameraRegistration API members and IPC channels, registrationProgress ("N/M cameras registered") published on the aligned-view store, matching error messages, the internals (CameraRegistrationStore, cameraRegistrationFiles, and the load/merge/build helpers), and the wire format: the dataset meta field is cameraRegistrationSource, renamed through the server models, allowlist, and tests alongside the RegistrationSource type and stamp helpers. Files are named <camera>_to_<reference>_registration.json and self-identify as dive-camera-registration: each file states the destination of the mapping it carries (ir_to_eo_registration.json registers ir onto eo), making the reference-camera rule -- first camera in display order -- legible from the artifacts themselves. The name scheme contains neither "calibration" nor "cal", so these files can no longer be mis-suggested as stereo camera files by the stereo parent-folder discovery heuristic. The Align View keeps its name (registration is the data and process; the Align View is the display mode that renders registered imagery), and the stereo camera-file surfaces are untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Let the Reference Camera choice drive image registration The registration reference was implicitly the first camera in display order, which merely coincided with the camera users pick at import in the common EO-first case. The import dialog's picker is now labeled "Reference Camera" ("Choose which camera to use as the reference camera for image registration") and its choice -- stored as the dataset's defaultDisplay -- actually drives the reference, through a shared referenceCameraName() resolver used by the viewer's transform resolution and N/M-registered status, both Export menus, and the desktop per-camera file persistence, falling back to display order when the choice is missing. The viewer now publishes the reference on the aligned-view store even before the rig resolves, so the per-pair import buttons name it ("Import ir → eo") instead of assuming camera-map order. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * lazy loading camera alignment tools only when multicamera * refactor common to simplify into separate files * refactor the linked viewer and aligned navigation into their own folder * LayerManager.vue simplification * folder for aligned camera utilites/tools * more type specification for camera alignment models in the server * client linting * minor fix * Accept untyped per-camera registration files in parent-folder discovery A file named *_registration.json with a pairs list now qualifies without the self-identifying type marker -- the conventional name is the producer's declaration of intent, matching every other load path where type is optional. Non-conventionally-named JSONs still require the exact type string so stray JSON in the collect root is never grabbed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Warn at desktop multicam import when registration names unknown cameras Pair bodies are authoritative on load, so a pair naming a camera the dataset doesn't have imports fine but never resolves in the Aligned View. beginMultiCamImport now collects a warning per transform file whose pairs name cameras outside the dataset, carried on the import response as importWarnings and shown in the import confirmation dialog so the mismatch is visible before Finish Import. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Bring transform import at multicam creation to the web platform Web parity for the desktop-only transform seeding: the import dialog's per-camera transform pickers and parent-folder auto-discovery now work on web (Files stashed in the multicam registry, discovery scanning the selected folder's root with the same qualification rules as the desktop backend), and the upload flow parses the attached registration files up front, seeds the new dataset's saved camera registration through the meta PATCH, and prompts the same unknown-camera warning as desktop. mergeRegistrationSources moves to the shared cameraRegistrationFiles so both platforms compose producer stamps identically. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Discover per-collect registration files in batch multicam import Each collect's root is scanned for DIVE registration .json files (the same qualification rules as the single import's parent-folder discovery) on both platforms, and the shared batch scan assigns them to camera slots on the collect's importArgs via the slot-matching rule now extracted from the import dialog. The batch table shows what was attached, warns when a file has no free slot, and surfaces the unknown-camera seeding warnings per collect row -- batch imports skip the confirmation dialog that normally shows them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Keep the Aligned View warp in step with image-enhancement changes The warp renders a snapshot of the camera's displayed image element and only re-rendered on transform or frame changes, so a same-frame presentation change -- the percentile-stretch URL remap swapping the quad's <img>, or the first enhancement toggling the CSS filter -- left the warped pane stale until the Aligned View was exited. The media controller now exposes an imageRevision counter that the annotators bump on those redraws, and LayerManager re-renders the warp when it moves. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Deduplicate registration discovery and warning logic across platforms The web and desktop discovery paths each carried their own copy of the registration-file qualification rule, candidate ordering, and file-name pattern; share them from dive-common/registrationParentFolder. The unknown-camera import warning was likewise duplicated between the desktop and web seeding paths; share it as unknownCameraWarning next to mergeRegistrationSources, with desktop deriving named cameras from the pairs' own left/right fields instead of re-splitting transformTypes keys. Drop the mergeRegistrationSources re-export shim in favor of importing it from its home in cameraRegistrationFiles. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Drive the Aligned View warp from imageRevision instead of polling AlignedImageLayer polled with a bounded requestAnimationFrame loop to catch the annotator swapping its <img> element asynchronously, because no event reached the layer. imageRevision is now that event: drawImage bumps it on every media-quad redraw (including the post-seek swap), and the LayerManager watch re-renders the warp from it. VideoAnnotator now bumps it on the initial video quad draw, the one element swap a video pane ever makes. This also removes the poll's failure mode: it gave up after ~60 frames, so an image that loaded slower than a second left a stale warp until the next trigger; the revision bump fires whenever the image actually lands. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix the imageRevision warp watch, which referenced a layer out of scope The LayerManager watch that re-renders the Aligned View warp on imageRevision bumps called alignedImageLayer.update(), but alignedImageLayer was never destructured from useLayerManagerAlignedView -- it sat inside the ...alignedViewHelpers rest object, so the callback threw on every bump and Vue swallowed the error. The warp therefore never followed image-enhancement changes (percentile-stretch toggles left it stale until the Aligned View was re-toggled); the removed rAF poll had been masking the dead watch for post-seek swaps. Move the watch into setupDisplayTransformWatches, where the layer is genuinely in scope and the transform/frame/revision triggers live together, and pin the contract with a composable-level spec (bump imageRevision with a swapped element -> the warp re-renders from it). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Center the Align View reset on the selected camera's warped bounds The center-view button (and the r hotkey) reset every pane to its own native image bounds, but while the Align View renders panes in the shared reference space that parks the view on an empty corner -- and each pane's reset events ran through the identity link, so whichever pane landed last dragged every other pane along with it. The aggregate reset now consults an override installed by useAlignedNavigation: while the aligned view is active, fit the SELECTED camera's content (its native bounds mapped through its native->reference homography) in its own pane, and mirror that view to every pane through the existing link. Falls back to the native per-pane reset when the aligned view is off. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * restruture aligned view tooltip into it's own component * linting --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Bryon Lewis <Bryon.Lewis@kitware.com> * Add keypoint GUI for manual calibration (#1749) * Add interactive calibration state, keypoint markers, and pair link Extend CameraCalibrationStore with the Manual Alignment creation state and operations: active pair, point picking (add/pick/move/drag-refine, select/delete, clear last/pair), transform fitting (fitTransform / maybeFitPair via the transform estimators), the ghost-overlay alignment mode/opacity, linked-nav toggle, and cursor/recenter plumbing. CalibrationKeypointLayer renders the picked correspondences (locked blue / unlocked yellow, exact-pixel markers, click-select and drag) and the cross-pane ghost warp preview; CameraImage moves here with it. useCalibrationNavigation links the active pair's panes through the fitted homography while picking (standing down under the Align View). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add the Manual Alignment panel for in-app calibration creation CalibrationTools.vue (modeled on VIAME's keypointgui): pick point pairs across a camera pair, fit the chosen transform model with a fit-readiness countdown, preview the fit as a ghost overlay with warp opacity, review rig alignment status (N/M cameras calibrated), and save/load the calibration -- to dataset meta and the portable calibration.json. Wired into the Viewer as a context panel: workspace chrome minimizes while calibrating, only the active pair's panes show on 3+ camera rigs, the general Align warp suspends while picking so picks are always native-space, and LayerManager mounts the keypoint marker/ghost layer per pane. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Adopt image-registration naming in the Manual Alignment feature Rename the feature's own files and identifiers to the registration vocabulary the rest of the branch adopted: CalibrationTools -> RegistrationTools (CameraRegistration/), CalibrationKeypointLayer -> RegistrationKeypointLayer, useCalibrationNavigation -> useRegistrationNavigation, and the calibration-named locals, props, and UI strings that referenced them. Stereo calibration (a genuinely different artifact) keeps its name. Reuse shared helpers where the feature had its own copies: the panel's unknown-camera notice now comes from unknownCameraWarning, and the geojs warp-quad mapping duplicated between AlignedImageLayer and the keypoint ghost is extracted to geojsWarpQuads in alignedView/homography. The linkedViewers README's "planned" registration-pair-link section now describes the shipped composable. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Drive the registration ghost from the source camera's imageRevision Same replacement as the Aligned View warp: the ghost polled with a bounded requestAnimationFrame loop to catch the source pane swapping its <img> element after a seek. The source annotator now bumps imageRevision on that swap, so LayerManager watches the ghost source camera's revision (alongside its frame number) and re-renders the ghost from the element actually on screen -- with no ~1s give-up window on slow-loading frames. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Streamline the Camera Registration panel around the import/export menus Rename the Manual Alignment panel to Camera Registration and scope it to its actual job -- picking points, fitting, and saving: - Drop the panel's "Load registration" button: the Import menu's per-camera registration targets are the one import path. - Drop the panel's export button too: the Export menu's per-camera registration downloads (web and desktop) are the one export path. The refined-from-source notice now points there (save first -- the menu reads saved meta). - Remove CameraRegistrationStore.toRegistrationJson, the last whole-rig (all pairs in one file) serializer; per-camera <camera>_to_<reference>_registration.json files are the only registration file format. loadRegistrationText stays as the shared parser, and its round-trip specs now serialize through the production buildPerCameraRegistrationFiles. - Protect unsaved panel edits on exit: the browser beforeunload warning, the navigate-away prompt, and the desktop close dialog now fire on registration dirt too (hasUnsavedChanges = pending annotation saves OR a dirty registration), and the desktop dialog's Save choice persists the registration via the new Viewer.saveRegistration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Make loaded registrations first-class in the Camera Registration panel A registration imported from a producer (e.g. KAMERA) carries matrices but no picked points, and the panel treated it as incomplete: "Fit pan/zoom" stayed greyed out (it gated on point count, though the link only needs a homography), the status line claimed points were still needed, and picking was force-enabled so stray clicks placed points on a registration that needed none. - Add a three-state transform status (loaded from file / fit from N point pairs / none) and gate the pan/zoom link on having a transform at all, renaming it "Link pan/zoom"; enabling it fits the pair on demand. - Make picking an explicit "Pick points" toggle scoping the authoring UI (cursor readout, correspondences, transform type), defaulting per pair: off in review of a file-loaded transform, on when points are needed. - Decouple linked navigation from picking mode -- it now runs whenever the panel has a pair and the link is on; the panel clears the pair (and with it the warp ghost) on close to keep that scoped. - After a registration import, summarize what the loaded transform drives and, when the panel is open, re-select the imported pair in review posture (hydrate cleared it and left the panel inert). - Confirm before "Save registration" overwrites existing per-camera registration files, naming exactly the files whose content changes -- untouched pairs rewrite byte-identical and don't warn -- along with the provenance stamp being replaced. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remap Align View warp crops into actual texture pixels Overview canvases are smaller than native frame size; crop rects must follow the texture or ghosts/Align View sample the wrong texels. * Compose large-image overview textures for Align View and registration ghosts Tiled panes have no media quad; a capped overview canvas lets warps and ghosts draw while tiles remain the interactive native view. * Fit Align View from the reference frame and unlock large-image clamp Tiled maps keep clamp and a native tile fit while Align is off; without an Align-on snap and shared bounds linking, panes look stranded or ignore snaps. * Register multicam alignment navigators during Viewer setup Calling them from async loadData left pan/zoom listeners without onBeforeUnmount and triggered Vue instance warnings. * Exit GeoJS maps on re-init and guard annotation redraw after context loss Re-creating maps without exit() exhausts WebGL contexts; layers then throw on draw against a dead renderer. * linting * update alignment toggle button to link to camera registration --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Bryon Lewis <Bryon.Lewis@kitware.com> * Infer the KAMERA format in multicam and batch multicam import (#1756) * Infer the KAMERA format in multicam and batch multicam import KAMERA writes each swathe to a flat view folder (left_view/center_view/ right_view) holding up to three modalities side by side, distinguished by a filename suffix (*_rgb / *_ir / *_uv), plus sidecar metadata files. Both multicam import modes now detect this layout and create one dataset per view folder with one camera per modality present. Cameras sharing a folder are selected by a new optional per-camera glob on MultiCamImportFolderArgs.sourceList, applied by findImagesInFolder on desktop and by staged-file filtering in the web upload path. Batch scan treats flat KAMERA folders as self-describing collects (skipping the shared camera-set validation) and defaults dataset names to <flight>_<view>; the parent-folder import auto-enables filename-based frame alignment since KAMERA modalities drop frames independently. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove kamera-specific wording, trim multicam load imports --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * fix duplicate large-image when in alignment mode --------- Co-authored-by: Adam Romlein <35015390+romleiaj@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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KAMERA writes each swathe to a flat view folder (left_view/center_view/ right_view) holding up to three modalities side by side, distinguished by a filename suffix (*_rgb / *_ir / *_uv), plus sidecar metadata files. Both multicam import modes now detect this layout and create one dataset per view folder with one camera per modality present.
Cameras sharing a folder are selected by a new optional per-camera glob on MultiCamImportFolderArgs.sourceList, applied by findImagesInFolder on desktop and by staged-file filtering in the web upload path. Batch scan treats flat KAMERA folders as self-describing collects (skipping the shared camera-set validation) and defaults dataset names to _; the parent-folder import auto-enables filename-based frame alignment since KAMERA modalities drop frames independently.