Releases: KleinByte/Recall
Releases · KleinByte/Recall
Release list
Recall 2.0.15 — A review you can actually read
What changed
- Compact match history with readable full Riot IDs and room reserved for future signals.
- Viewport-level rune pages that cannot be clipped, compact scoreboard rune controls, and cleaned end-of-game rune metrics.
- Visual grade and prior-game context, larger selective typography, and scan-friendly expanded lane comparisons.
- Packaged spell, rune, augment, and Recall icon URLs now resolve relative to the Electron app.
Validation: both TypeScript checks, 763 automated tests, production build, browser visual QA, and packaged-app smoke test.
Recall v2.0.14
A denser, more informative match history and a much sharper full review.
- Compact match cards with readable player names and bundled modern/Classic summoner spell art
- In-client-style rune pages for every modern player, including Riot end-of-game rune metrics
- Bundled modern and Classic rune catalogs and art for reliable offline reviews
- Polished scoreboard details with compact paired stat tiles
- Correct killer → takedown → victim timeline rows
- Interactive gold chart with time, both teams' gold, lead, and kill score
- Start Recall hidden with Windows, configurable in Settings
Classic match payloads that omit historical rune selections are labeled unavailable instead of guessed.
2.0.13
2.0.12
v2.0.12 Recall v2.0.12: first-class League Classic support
Recall v2.0.11
Recall now carries Riot's in-game position for both teams into match history, so enemy players stay in the correct matchup row.
Complete role resolution
- The canonical position exposed for every player by Riot's live game data now fills both allied and enemy post-game roles.
- Matches already captured by Recall are repaired from their saved live snapshots, while recent games are recaptured and regraded with the recovered positions.
- Position updates are treated as meaningful live-state changes, ensuring the final assignment is saved even when it changes shortly after loading into the game.
Recall v2.0.10
Recall now keeps Riot's post-game position, champion-select assignment, filters, and grades in agreement—and recognizes every League Classic item without needing the network.
Role accuracy
- Riot's estimate of the position actually played now leads, while the position assigned in champion select remains a fallback when post-game evidence is missing.
- Invalid or short-game role hints no longer turn an entire lobby into supports, and role-aware filters, comparisons, and grades now share the same answer.
- Dodged drafts and abandoned pick intents are cleared before they can attach the wrong assignment to a later match.
League Classic
- All 416 items Riot marks for League Classic are cataloged from Data Dragon, including dedicated classics such as Atma's Impaler, Frozen Mallet, and Ionic Spark.
- The 151 Classic-specific icons are bundled with Recall, so match history and item findings keep their names and artwork offline.