Skip to content

Fixed Key Item Glitch (finally) and removed some invalid enemies!

Choose a tag to compare

@Kobazco Kobazco released this 05 Jan 07:23
· 6 commits to master since this release

Finally got around to fixing Key Items being randomized when they shouldn't! Most notably this will fix the issue with the desert gem being randomized, halting progress.

  • Fixed Key Items randomizing when they shouldn't be
  • Removed the following enemies from the randomization pool:
  • GoblinDish (Tutorial Goblin)
  • Devil5 (Imps the Dark Lord summons)
  • Dragon0Demo (Dominic cutscene enemy)
  • Tamato0 (Tomato Bros)

All of the above enemies would crash the game when randomized, so this should improve stability.

Full Changelog: 1.1.0...1.1.1