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Releases: KonCyptFysh/OpenReliant-Art-Packs

Wolverine - Texture resolution options

Pre-release

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Complete texture-resolution options for Wolverine, derived from approved artwork revision 2.0 (master 0.1.0-beta.2).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/wolverine-v0.1.0-beta.2.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Tempest - Texture resolution options

Pre-release

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Complete texture-resolution options for Tempest, derived from approved artwork revision 1.0 (master 0.1.0-beta.2).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/tempest-v0.1.0-beta.2.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Shroud - Texture resolution options

Pre-release

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Complete texture-resolution options for Shroud, derived from approved artwork revision 2.0 (master 0.1.0-beta.2).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/shroud-v0.1.0-beta.2.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Scimitar - Texture resolution options

Pre-release

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Complete texture-resolution options for Scimitar, derived from approved artwork revision 1.0 (master 0.1.0-beta.1).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/scimitar-v0.1.0-beta.1.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Saracen - Texture resolution options

Pre-release

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Complete texture-resolution options for Saracen, derived from approved artwork revision 1.0 (master 0.1.0-beta.1).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/saracen-v0.1.0-beta.1.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Salin - Texture resolution options

Pre-release

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Complete texture-resolution options for Salin, derived from approved artwork revision 1.0 (master 0.1.0-beta.1).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/salin-v0.1.0-beta.1.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Sai - Texture resolution options

Pre-release

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Complete texture-resolution options for Sai, derived from approved artwork revision 4.0 (master 0.1.0-beta.2).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The 4K option here caps the wide Sai master atlas at 4096 pixels.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Saber - Texture resolution options

Pre-release

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Complete texture-resolution options for Saber, derived from approved artwork revision 1.0 (master 0.1.0-beta.2).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/saber-v0.1.0-beta.2.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Reaper - Texture resolution options

Pre-release

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Complete texture-resolution options for Reaper, derived from approved artwork revision 3.1 (master 0.1.0-beta.2).

Choose one ZIP for this asset: 1K for the smallest texture footprint, 2K for a balance of detail and size. The unchanged 4K download remains at https://github.com/KonCyptFysh/OpenReliant-Art-Packs/releases/tag/reaper-v0.1.0-beta.2.

Replace the existing mod folder; do not merge folders or install multiple resolutions of the same asset. Models, UVs, animations and lighting scripts are unchanged. Emissive and base-colour maps use linear-light averaging; normals are renormalized and 16-bit master precision is retained. Smaller existing maps remain unchanged.

Validation: frozen-master and ZIP hashes, PNG dimensions and companion-map alignment, native engine texture loading and generated loadout colours. Representative engine render checks cover Coyote, Sai, Hades and Kurgen across their new tiers. This is a resolution conversion, not a new art pass or full campaign/platform test.

Minimum engine requirement and outstanding artwork notes remain those of the master pack. Editable source is preserved in the named asset folder; each ZIP includes exact filtering provenance and hashes.

Prowler - Texture resolution options

Pre-release

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Complete 1K and 2K Prowler downloads from approved artwork revision 1.2. The 4K master is available in the original Prowler beta release.

Choose one resolution and replace mods/117-prowler-worn-v1. All tiers use the same native model, normal/ORM/emissive layout and lighting scripts. Colour and emissive maps are filtered in linear light; normals are renormalized. Requires OpenReliant 0.18.0.

Window-lighting refinement remains planned for a later artwork pass; the current version is approved for this beta.