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@KooriKitsune38 KooriKitsune38 released this 09 Jun 19:21

The Qwuthal Dungeon is finally here!

After years of trying and working out different concepts like a dungeon generator, custom dimensions and many other things, it's now happening!
We have (almost) FULL SUPPORT FOR CUSTOM GENERATED STRUCTURES!

That means I can easily just code what has been in the drafts for ages now: the Qwuthal Dungeon!

What is it?

The Qwuthal Dungeon is a vampire dungeon, set in the Qwuthal dimension, that resets each day (20 minutes).
It adds tons of new fun, or scary?, stuff to spice things up, namely:

  • Dark Corridors
  • Gates: They can be opened using a Key found in the dungeon (see at the end of the list)
  • Loot Chests
  • The Stalker: An entity staring at you patiently in the dark... waiting for something... but what?
  • The Killer: A mass of doomed souls haunting the dungeon, wandering around. Be careful not to stand too close!

The key is obtained from the bookshelves around the dungeon and by completing the library

How do I get there?

There are broken vampire temples scattered around the world for you to search.
They contain (not always) a portal that can bring you to the Qwuthal dimension.
Why do I say "can"? Because there are two portals that can generate:

  • Active Portal: A black portal that blinds you when getting close, they function as normal portals.
  • Inactive Portal: A white version of the portal that has been purified, hence not doing anything other than existing for now.

P.S. With the hell wand you can remove them, but don't remove the active ones (unless you're insane ig)

1.20 Port

You can finally play on 1.20!
How cool is that?
Cringe tbh

Numerous Bug Fixes

I fixed so many bugs I can't even remember what I did.
I mean it literally, I don't know exactly what I fixed... but I remember fixing the bat transformation (now set to active by default, but can be deactivated), the iron golems not attacking vampires, buffs and nerfs not working under the specified situations.


Enjoy? Love you!