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Added "Split Fireball". (Note: The logic is still a bit experimental)
Added "Block Early Game Stag".
Added "Randomize Awful Locations".
Changes
Menu
The menu structure has been adjusted to fit the new/changed settings.
Randomize Markers
Has been renamed to "Add Hint Markers".
The amount of hints generated via "Add Hint Markers" in now customizable.
The hint text has been adjusted to give more of a clue what a marker type does reveal.
Hint items do now respawn after sitting on a bench (and a room reload). Note: The generated hint stays the same.
Bugfixes
Scarce Item Pool
Fixed a bug where corresponding duplicate items (via the base rando settings) would not be removed by this setting. Note that this setting still does place duplicates if enabled, just not the vanilla onces as these mess stuff up.
Fixed a bug where corresponding starting items (via the base rando setting) would not be replaced properly.
Split Shade Cloak
Fixed a bug where a duplicate vanilla shade cloak wasn't replaced by this setting.
Fixed a bug where the starting items would not be adjusted if the player starts with Mothwing Cloak.
Randomize Markers/ Add Hint Markers
(Fix from KorzUtils) Hints no longer overwrite each other and are now displayed in a delayed sequence. (Meaning, picking up 2 hints at the same time (or in a shop or something), will now display them one by one with a 5 second delay)