[0.4.3] - 2025-12-07
v0.4.3 - Improved Tracking & Duplicate Management
This release focuses on stability, fixing critical tracking issues, and improving the game import experience.
✨ New Features
- Smart Duplicate Handling:
- Adding a game (manually or via Playnite) now intelligently detects existing entries by Name or Executable Path.
- Automatically updates game paths and icons while preserving your local settings (Cloud Provider, Smart Sync preferences).
- Smart Sync Settings: Added per-game configuration for Smart Sync (Enable/Disable).
🐛 Bug Fixes & Improvements
- Process Tracking:
- Fixed a race condition where some launcher-based games (giving a false positive “stop” signal) were not being tracked.
- Optimized detection intervals for better reliability.
- Playnite Import BETA:
- Partial integration of Playnite library import, reliant on JsonLibraryImportExport.
- Cloud Save System:
- Fixed a critical bug where updated files were sometimes skipped during upload due to checksum timing issues.
- Fixed the "Cloud Save Found" prompt not appearing for new games with existing cloud data.
- Re-enabled Blacklist functionality for excluding specific files/folders.
- UI/UX:
- Immediate UI refresh when game details are updated.
- Improved icon extraction to be more robust.