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[0.4.3] - 2025-12-07

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@KrachDev KrachDev released this 07 Dec 16:42
· 50 commits to master since this release

v0.4.3 - Improved Tracking & Duplicate Management

This release focuses on stability, fixing critical tracking issues, and improving the game import experience.

✨ New Features

  • Smart Duplicate Handling:
    • Adding a game (manually or via Playnite) now intelligently detects existing entries by Name or Executable Path.
    • Automatically updates game paths and icons while preserving your local settings (Cloud Provider, Smart Sync preferences).
  • Smart Sync Settings: Added per-game configuration for Smart Sync (Enable/Disable).

🐛 Bug Fixes & Improvements

  • Process Tracking:
    • Fixed a race condition where some launcher-based games (giving a false positive “stop” signal) were not being tracked.
    • Optimized detection intervals for better reliability.
  • Playnite Import BETA:
  • Cloud Save System:
    • Fixed a critical bug where updated files were sometimes skipped during upload due to checksum timing issues.
    • Fixed the "Cloud Save Found" prompt not appearing for new games with existing cloud data.
    • Re-enabled Blacklist functionality for excluding specific files/folders.
  • UI/UX:
    • Immediate UI refresh when game details are updated.
    • Improved icon extraction to be more robust.