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🖼️ Kraken Engine v1.1.0 💥

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@durkisneer1 durkisneer1 released this 08 Nov 18:23
· 25 commits to main since this release
d46821d

Highlights

  • New ShaderState and ShaderUniform classes for applying fragment/pixel shaders to rendered textures!
  • New collision submodule for checking overlap and containment between two shapes
  • Color object instances can now be negated, multiplied, and divided by scalar values
  • TileLayer objects now have get_from_area and get_tile_at methods for fast tile indexing and iteration

shaderexample

Breaking Changes

  • Rect and Circle no longer have their collision checking methods as they've been moved to the collision submodule
  • Layer has been renamed to TileLayer

Bug Fixes

  • Tile.collider with undefined behavior fixed due to minor typo
  • Game crashing with undefined user events fixed as now all modern key pressed have been added to API

Full Changelog: v1.0.0...v1.1.0