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🖼️ Kraken Engine v1.1.0 💥
Highlights
- New
ShaderStateandShaderUniformclasses for applying fragment/pixel shaders to rendered textures! - New
collisionsubmodule for checking overlap and containment between two shapes Colorobject instances can now be negated, multiplied, and divided by scalar valuesTileLayerobjects now haveget_from_areaandget_tile_atmethods for fast tile indexing and iteration
Breaking Changes
RectandCircleno longer have their collision checking methods as they've been moved to thecollisionsubmoduleLayerhas been renamed toTileLayer
Bug Fixes
Tile.colliderwith undefined behavior fixed due to minor typo- Game crashing with undefined user events fixed as now all modern key pressed have been added to API
Full Changelog: v1.0.0...v1.1.0
