Custom Projectiles 1.8.12 test
Pre-releaseProvisional Custom Projectiles 1.8.12 tester for UCP 3.0.7. Source: 4243fa8 on draft PR #13.
Use target_bias_tiles: {Monk: 3} on a shooting unit to make monks score up to three tile-equivalents closer during automatic unit selection. This does not extend range or guarantee a pick. The old threat_priority spelling remains accepted, including in existing tester presets. Both spellings resolve to the same runtime/save configuration; use only one in each unit, wall override or decoration rule. Native targeting code is otherwise unchanged from 1.8.11.
Downloads include the module ZIP, matching VS Code schema, complete vanilla reference, equivalent Reconquista YAML and SHA-256 files. The GM resource owner 0.3.1 is a separate required module. Import both module ZIPs, select a YAML beside the schema in Customizations > Balance Changes, and restart.
Validation: six config tests, 18 native target-policy tests on normal and Extreme 1.41 PE fixtures, and 23 GUI component/archive tests pass. The prior complete native regression run passed 149 tests; native targeting implementation has not changed in this build. Installed GUI/rendered gameplay, crowded live matches, paired multiplayer, save/replay and other executable variants remain acceptance gaps. This is not a completed Store release.