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Releases: Krelock/NodeSight

NodeSight 1.4.1

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@Krelock Krelock released this 20 Oct 21:29

NodeSight 1.4.1

New

  • Skill colors on herbs and ore (always on). Hover a herb or ore in the world to see the skill it needs, colored like on the minimap
  • Keep the game's icons (off by default). The game's own icon stays over the herb, ore, chest or corpse you can interact with while sparkles are on. Turn it on under Sparkles

Changes

  • Switch between herbs and ore. No more click each time it switches

v1.4.0

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@Krelock Krelock released this 19 Oct 06:47

NodeSight 1.4.0

New

  • Rares on the minimap (Beta) (on by default). Rare humanoids get a rare symbol now too, with Track Humanoids on (hunters and druids). Rares friendly to your faction don't get one. Turn it off under Beta
  • Round, slim gold ring. A new Symbol shape
  • Leylines and convergences (on by default). For Skyborne: High Order Skyborne get a symbol on leylines while Read Leyline is ready, Windshaper Skyborne on elemental convergences while Skysight is ready. Turn it off under Symbols. Thanks to Truth- for adding the leylines on GitHub
  • Skill colors in the minimap tooltip (always on). Hover any herb or ore on the minimap to see the skill it needs, colored like the profession window. Red still means your skill is too low
  • Arrow page. Every arrow setting in one place: what it points to, herbs and ore first (off by default) and skip the node you're at (on by default). Under Arrow
  • Lock the arrow in place (off by default). The arrow can't be dragged by accident, and your clicks go through it. Turn it on under Arrow. Thanks to lug_2121 for the patch
  • See-through near you (off by default). A symbol over your own arrow on the minimap is see-through, so you still see which way you're facing. Turn it on under Symbols

Changes

  • Shorter setting names
  • Amber in Teldrassil. Chunk of Amber and Large Chunk of Amber, Teldrassil's new mining nodes, get a symbol with an amber picture

Fixes

  • Chests Crates, sacks and other things you open no longer get the chest symbol and the arrow, only chests do
  • Rares on the minimap (Beta) No more Lua error when you change zones or call your pet while a rare beast is on the minimap

v1.3.4

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@Krelock Krelock released this 15 Oct 21:16

NodeSight 1.3.4

Fixes

  • Rare beasts on the minimap (Beta) No more Lua error when you cross into another zone or call your pet while a rare beast is on the minimap

v1.3.3

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@Krelock Krelock released this 15 Oct 02:32

NodeSight 1.3.3

New

  • Scan in combat (on by default). NodeSight keeps scanning the minimap during fights, so new herbs and ore still show up. It used to stop and take every symbol away until the fight was over. Turn it off under NodeSight
  • High visibility tin and iron (off by default). Tin and iron look alike on the minimap, so this gives tin a green ring and iron a rust ring in place of the gold one. Needs the Round, gold ring symbol shape. Turn it on under Symbols

Changes

  • Improved the look of the gray symbols for herbs and ore in caves. The whole symbol is darker now and its ring is gray, so it's easier to tell from one in the open
  • With Scan in combat off, your symbols and the arrow stay on the minimap during fights now, instead of disappearing until the fight is over. New herbs and ore show up as soon as it ends