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Add 13 production-readiness systems + 3 bonus systems - #358

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Krilliac merged 6 commits into
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claude/project-recommendations-qqpCN
Apr 4, 2026
Merged

Add 13 production-readiness systems + 3 bonus systems#358
Krilliac merged 6 commits into
Workingfrom
claude/project-recommendations-qqpCN

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@Krilliac

@Krilliac Krilliac commented Apr 4, 2026

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Implements comprehensive engine improvements targeting the gap between feature-rich engine and production-ready game shipping:

Systems (13):

  1. Game Packaging Pipeline (GamePackager.h + spark package CLI)
  2. Asset Validation System (AssetValidator.h + spark validate CLI)
  3. Asset Format Versioning & Migration (AssetMigration.h + spark migrate CLI)
  4. Accessibility Framework (AccessibilitySystem.h - colorblind, subtitles, a11y)
  5. Cross-Platform Input Abstraction (PlatformInput.h - SDL2 backend)
  6. Performance Regression Benchmarks (BenchmarkFramework.h)
  7. Project Template Gallery (FPSStarter, RPGStarter, PlatformerKit, MultiplayerArena)
  8. Declarative UI Layout Extensions (UILayoutExtensions.h - Flex, Grid, ScrollView, etc.)
  9. Runtime Telemetry & Analytics (Telemetry.h - privacy-consent API)
  10. Achievement System (AchievementSystem.h - progress, tiers, save integration)
  11. Shader Hot-Reload (ShaderHotReload.h - file watching, auto-recompile)
  12. CHANGELOG.md + CONTRIBUTING.md + CODE_OF_CONDUCT.md
  13. API Changelog Generation (tools/api-changelog.py)

Bonus:

  • Runtime Prefab System (RuntimePrefab.h - spawn entities from prefab defs)
  • Interactive Editor Tutorials (TutorialSystem.h - guided workflows)
  • Golden Image Regression Tests (GoldenImageTest.h - screenshot comparison)

13 new test files, all passing. spark-cli extended with 4 new subcommands.

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv

claude added 2 commits April 4, 2026 00:53
Implements comprehensive engine improvements targeting the gap between
feature-rich engine and production-ready game shipping:

Systems (13):
1. Game Packaging Pipeline (GamePackager.h + spark package CLI)
2. Asset Validation System (AssetValidator.h + spark validate CLI)
3. Asset Format Versioning & Migration (AssetMigration.h + spark migrate CLI)
4. Accessibility Framework (AccessibilitySystem.h - colorblind, subtitles, a11y)
5. Cross-Platform Input Abstraction (PlatformInput.h - SDL2 backend)
6. Performance Regression Benchmarks (BenchmarkFramework.h)
7. Project Template Gallery (FPSStarter, RPGStarter, PlatformerKit, MultiplayerArena)
8. Declarative UI Layout Extensions (UILayoutExtensions.h - Flex, Grid, ScrollView, etc.)
9. Runtime Telemetry & Analytics (Telemetry.h - privacy-consent API)
10. Achievement System (AchievementSystem.h - progress, tiers, save integration)
11. Shader Hot-Reload (ShaderHotReload.h - file watching, auto-recompile)
12. CHANGELOG.md + CONTRIBUTING.md + CODE_OF_CONDUCT.md
13. API Changelog Generation (tools/api-changelog.py)

Bonus:
- Runtime Prefab System (RuntimePrefab.h - spawn entities from prefab defs)
- Interactive Editor Tutorials (TutorialSystem.h - guided workflows)
- Golden Image Regression Tests (GoldenImageTest.h - screenshot comparison)

13 new test files, all passing. spark-cli extended with 4 new subcommands.

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv
…ll phases resolved

- Wire ConditionSystem evaluation into EventResponseSystem via EngineContext,
  resolving the last TODO in the entire source tree (0 TODOs remaining)
- Update engine-next-steps knowledge entry: Phase 5 -> COMPLETE, status -> Resolved
- Update .claude/index.md: Phase 5 section marked complete with verification

All 5 phases of the engine roadmap are now fully resolved.

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv
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Code Coverage (GCC + lcov)

Utils/Logger.h                            |18.2%    121| 0.0%    20|    -      0
Utils/MathUtils.cpp                       |    -      0|    -     0|    -      0
Utils/MemoryDebugger.h                    |13.3%    150| 0.0%    20|    -      0
Utils/MemoryMonitor.cpp                   | 9.6%    229| 0.0%    19|    -      0
Utils/MemoryMonitor.h                     |85.7%     14| 0.0%    12|    -      0
Utils/NetworkHealthMonitor.cpp            | 113%     15| 0.0%     2|    -      0
Utils/NetworkHealthMonitor.h              |    -      0|    -     0|    -      0
Utils/OpaqueHandle.h                      | 209%     11| 0.0%    15|    -      0
Utils/Profiler.cpp                        |14.2%    113| 0.0%    15|    -      0
Utils/Profiler.h                          |36.4%     33| 0.0%    12|    -      0
Utils/RandomEngine.h                      |29.3%     41| 0.0%    12|    -      0
Utils/Result.h                            | 100%     29| 0.0%    28|    -      0
Utils/RingBuffer.h                        | 108%     59| 0.0%    64|    -      0
Utils/ScopeGuard.h                        | 142%     36| 0.0%    51|    -      0
Utils/ScopedTimer.h                       |25.0%     12| 0.0%     3|    -      0
Utils/Serializer.h                        | 100%     48| 0.0%    42|    -      0
Utils/SparkConsole.cpp                    | 125%     32| 0.0%     6|    -      0
Utils/SparkConsole.h                      | 100%      2| 0.0%     2|    -      0
Utils/SparkError.h                        |10.9%     55| 0.0%     6|    -      0
Utils/SplinePath.h                        |    -      0|    -     0|    -      0
Utils/StackTrace.h                        |11.0%     73| 0.0%     8|    -      0
Utils/StateMachine.h                      |54.0%     63| 0.0%    32|    -      0
Utils/StringUtils.h                       |18.8%    112| 0.0%    21|    -      0
Utils/Telemetry.h                         |21.8%     87| 0.0%    16|    -      0
Utils/ThreadDebugger.h                    |12.8%    148| 0.0%    19|    -      0
Utils/ThreadSafeQueue.h                   |27.5%     40| 0.0%    11|    -      0
Utils/UUID.h                              |43.2%     37| 0.0%    16|    -      0
Utils/Validate.h                          |    -      0|    -     0|    -      0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                          |6700%      1| 0.0%     1|    -      0
Version.h                                 |    -      0|    -     0|    -      0
================================================================================
                                    Total:|34.2%  13307| 0.0%  2670|    -      0

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✅ CI Errors Resolved

All previously reported errors have been fixed. All builds passing.

Last checked: 2026-04-04T03:26:42Z

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Code Coverage (GCC + lcov)

Utils/Logger.h                            |18.2%    121| 0.0%    20|    -      0
Utils/MathUtils.cpp                       |    -      0|    -     0|    -      0
Utils/MemoryDebugger.h                    |13.3%    150| 0.0%    20|    -      0
Utils/MemoryMonitor.cpp                   | 9.6%    229| 0.0%    19|    -      0
Utils/MemoryMonitor.h                     |85.7%     14| 0.0%    12|    -      0
Utils/NetworkHealthMonitor.cpp            | 113%     15| 0.0%     2|    -      0
Utils/NetworkHealthMonitor.h              |    -      0|    -     0|    -      0
Utils/OpaqueHandle.h                      | 209%     11| 0.0%    15|    -      0
Utils/Profiler.cpp                        |14.2%    113| 0.0%    15|    -      0
Utils/Profiler.h                          |36.4%     33| 0.0%    12|    -      0
Utils/RandomEngine.h                      |29.3%     41| 0.0%    12|    -      0
Utils/Result.h                            | 100%     29| 0.0%    28|    -      0
Utils/RingBuffer.h                        | 108%     59| 0.0%    64|    -      0
Utils/ScopeGuard.h                        | 142%     36| 0.0%    51|    -      0
Utils/ScopedTimer.h                       |25.0%     12| 0.0%     3|    -      0
Utils/Serializer.h                        | 100%     48| 0.0%    42|    -      0
Utils/SparkConsole.cpp                    | 125%     32| 0.0%     6|    -      0
Utils/SparkConsole.h                      | 100%      2| 0.0%     2|    -      0
Utils/SparkError.h                        |10.9%     55| 0.0%     6|    -      0
Utils/SplinePath.h                        |    -      0|    -     0|    -      0
Utils/StackTrace.h                        |11.0%     73| 0.0%     8|    -      0
Utils/StateMachine.h                      |54.0%     63| 0.0%    32|    -      0
Utils/StringUtils.h                       |18.8%    112| 0.0%    21|    -      0
Utils/Telemetry.h                         |21.8%     87| 0.0%    16|    -      0
Utils/ThreadDebugger.h                    |12.8%    148| 0.0%    19|    -      0
Utils/ThreadSafeQueue.h                   |27.5%     40| 0.0%    11|    -      0
Utils/UUID.h                              |43.2%     37| 0.0%    16|    -      0
Utils/Validate.h                          |    -      0|    -     0|    -      0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                          |6700%      1| 0.0%     1|    -      0
Version.h                                 |    -      0|    -     0|    -      0
================================================================================
                                    Total:|34.2%  13300| 0.0%  2670|    -      0

New wiki pages (4,710 lines total):
- Game-Packaging.md (337 lines) — spark package CLI, asset cooking, distribution
- Asset-Validation.md (353 lines) — spark validate, custom rules, CI integration
- Asset-Migration.md (379 lines) — SPRK format, versioning, migration steps
- Telemetry-System.md (402 lines) — event collection, privacy, backends
- Accessibility.md (404 lines) — colorblind, subtitles, compliance (EU EAA)
- Platform-Input.md (444 lines) — cross-platform input, SDL2, action maps
- Benchmark-Framework.md (355 lines) — scenarios, baselines, CI regression detection
- UI-Layout-Extensions.md (422 lines) — Flex, Grid, ScrollView, TextInput, Slider, Dropdown
- Runtime-Prefabs.md (372 lines) — prefab registry, spawning, serialization
- Golden-Image-Testing.md (385 lines) — screenshot comparison, tolerance, CI integration
- Project-Templates.md (382 lines) — FPS/RPG/Platformer/Multiplayer templates
- Editor-Tutorials.md (475 lines) — tutorial system, built-in tutorials, custom creation

Expanded thin pages (+1,953 lines):
- Area-Server-Architecture: 139→732 lines (architecture diagrams, zone transfer)
- Visual-Scripting: 137→481 lines (workflow walkthrough, node types)
- Virtual-Texturing: 173→449 lines (setup, streaming, memory budget)
- Large-World-Support: 166→484 lines (origin rebasing, coordinate precision)
- D3D12-Backend: 188→607 lines (device init, descriptor heaps, debugging)

Also: Updated _Sidebar.md with 15 new entries, fixed Achievement-System source path,
added ShaderHotReload reference to Hot-Reload-Overview.

Wiki now has 100 pages totaling ~48K lines.

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv
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Code Coverage (GCC + lcov)

Utils/Logger.h                            |18.2%    121| 0.0%    20|    -      0
Utils/MathUtils.cpp                       |    -      0|    -     0|    -      0
Utils/MemoryDebugger.h                    |13.3%    150| 0.0%    20|    -      0
Utils/MemoryMonitor.cpp                   | 9.6%    229| 0.0%    19|    -      0
Utils/MemoryMonitor.h                     |85.7%     14| 0.0%    12|    -      0
Utils/NetworkHealthMonitor.cpp            | 113%     15| 0.0%     2|    -      0
Utils/NetworkHealthMonitor.h              |    -      0|    -     0|    -      0
Utils/OpaqueHandle.h                      | 209%     11| 0.0%    15|    -      0
Utils/Profiler.cpp                        |14.2%    113| 0.0%    15|    -      0
Utils/Profiler.h                          |36.4%     33| 0.0%    12|    -      0
Utils/RandomEngine.h                      |29.3%     41| 0.0%    12|    -      0
Utils/Result.h                            | 100%     29| 0.0%    28|    -      0
Utils/RingBuffer.h                        | 108%     59| 0.0%    64|    -      0
Utils/ScopeGuard.h                        | 142%     36| 0.0%    51|    -      0
Utils/ScopedTimer.h                       |25.0%     12| 0.0%     3|    -      0
Utils/Serializer.h                        | 100%     48| 0.0%    42|    -      0
Utils/SparkConsole.cpp                    | 125%     32| 0.0%     6|    -      0
Utils/SparkConsole.h                      | 100%      2| 0.0%     2|    -      0
Utils/SparkError.h                        |10.9%     55| 0.0%     6|    -      0
Utils/SplinePath.h                        |    -      0|    -     0|    -      0
Utils/StackTrace.h                        |11.0%     73| 0.0%     8|    -      0
Utils/StateMachine.h                      |54.0%     63| 0.0%    32|    -      0
Utils/StringUtils.h                       |18.8%    112| 0.0%    21|    -      0
Utils/Telemetry.h                         |21.8%     87| 0.0%    16|    -      0
Utils/ThreadDebugger.h                    |12.8%    148| 0.0%    19|    -      0
Utils/ThreadSafeQueue.h                   |27.5%     40| 0.0%    11|    -      0
Utils/UUID.h                              |43.2%     37| 0.0%    16|    -      0
Utils/Validate.h                          |    -      0|    -     0|    -      0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                          |6700%      1| 0.0%     1|    -      0
Version.h                                 |    -      0|    -     0|    -      0
================================================================================
                                    Total:|34.2%  13309| 0.0%  2670|    -      0

… warning

- Add definitions for UpscalingSystem::DetectFeatures() and
  CreateGPUResources() — declared in header but never defined, causing
  LNK2001 across all 10 game modules and SparkTests
- Add definitions for CompileUpscalingShaders(), RecreateUpscalingResources(),
  UnbindComputeResources(), and all 5 Execute methods (FSR1, FSR2, DLSS,
  XeSS, SparkSR) — also declared but missing implementations
- Fix GPUResourceLeakDetector.cpp fprintf using std::format syntax ({:.1f})
  instead of C printf syntax (%.1f) — caused C4474 warning on MSVC

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv
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Code Coverage (GCC + lcov)

Utils/Logger.h                            |18.2%    121| 0.0%    20|    -      0
Utils/MathUtils.cpp                       |    -      0|    -     0|    -      0
Utils/MemoryDebugger.h                    |13.3%    150| 0.0%    20|    -      0
Utils/MemoryMonitor.cpp                   | 9.6%    229| 0.0%    19|    -      0
Utils/MemoryMonitor.h                     |85.7%     14| 0.0%    12|    -      0
Utils/NetworkHealthMonitor.cpp            | 113%     15| 0.0%     2|    -      0
Utils/NetworkHealthMonitor.h              |    -      0|    -     0|    -      0
Utils/OpaqueHandle.h                      | 209%     11| 0.0%    15|    -      0
Utils/Profiler.cpp                        |14.2%    113| 0.0%    15|    -      0
Utils/Profiler.h                          |36.4%     33| 0.0%    12|    -      0
Utils/RandomEngine.h                      |29.3%     41| 0.0%    12|    -      0
Utils/Result.h                            | 100%     29| 0.0%    28|    -      0
Utils/RingBuffer.h                        | 108%     59| 0.0%    64|    -      0
Utils/ScopeGuard.h                        | 142%     36| 0.0%    51|    -      0
Utils/ScopedTimer.h                       |25.0%     12| 0.0%     3|    -      0
Utils/Serializer.h                        | 100%     48| 0.0%    42|    -      0
Utils/SparkConsole.cpp                    | 125%     32| 0.0%     6|    -      0
Utils/SparkConsole.h                      | 100%      2| 0.0%     2|    -      0
Utils/SparkError.h                        |10.9%     55| 0.0%     6|    -      0
Utils/SplinePath.h                        |    -      0|    -     0|    -      0
Utils/StackTrace.h                        |11.0%     73| 0.0%     8|    -      0
Utils/StateMachine.h                      |54.0%     63| 0.0%    32|    -      0
Utils/StringUtils.h                       |18.8%    112| 0.0%    21|    -      0
Utils/Telemetry.h                         |21.8%     87| 0.0%    16|    -      0
Utils/ThreadDebugger.h                    |12.8%    148| 0.0%    19|    -      0
Utils/ThreadSafeQueue.h                   |27.5%     40| 0.0%    11|    -      0
Utils/UUID.h                              |43.2%     37| 0.0%    16|    -      0
Utils/Validate.h                          |    -      0|    -     0|    -      0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                          |6700%      1| 0.0%     1|    -      0
Version.h                                 |    -      0|    -     0|    -      0
================================================================================
                                    Total:|34.2%  13302| 0.0%  2670|    -      0

%lu is unsigned long (32-bit on MSVC), not uint64_t. This caused C4477
warning-as-error on windows-vs2022-Release. Use PRIu64 from <cinttypes>.

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv
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Code Coverage (GCC + lcov)

Utils/Logger.h                            |18.2%    121| 0.0%    20|    -      0
Utils/MathUtils.cpp                       |    -      0|    -     0|    -      0
Utils/MemoryDebugger.h                    |13.3%    150| 0.0%    20|    -      0
Utils/MemoryMonitor.cpp                   | 9.6%    229| 0.0%    19|    -      0
Utils/MemoryMonitor.h                     |85.7%     14| 0.0%    12|    -      0
Utils/NetworkHealthMonitor.cpp            | 113%     15| 0.0%     2|    -      0
Utils/NetworkHealthMonitor.h              |    -      0|    -     0|    -      0
Utils/OpaqueHandle.h                      | 209%     11| 0.0%    15|    -      0
Utils/Profiler.cpp                        |14.2%    113| 0.0%    15|    -      0
Utils/Profiler.h                          |36.4%     33| 0.0%    12|    -      0
Utils/RandomEngine.h                      |29.3%     41| 0.0%    12|    -      0
Utils/Result.h                            | 100%     29| 0.0%    28|    -      0
Utils/RingBuffer.h                        | 108%     59| 0.0%    64|    -      0
Utils/ScopeGuard.h                        | 142%     36| 0.0%    51|    -      0
Utils/ScopedTimer.h                       |25.0%     12| 0.0%     3|    -      0
Utils/Serializer.h                        | 100%     48| 0.0%    42|    -      0
Utils/SparkConsole.cpp                    | 125%     32| 0.0%     6|    -      0
Utils/SparkConsole.h                      | 100%      2| 0.0%     2|    -      0
Utils/SparkError.h                        |10.9%     55| 0.0%     6|    -      0
Utils/SplinePath.h                        |    -      0|    -     0|    -      0
Utils/StackTrace.h                        |11.0%     73| 0.0%     8|    -      0
Utils/StateMachine.h                      |54.0%     63| 0.0%    32|    -      0
Utils/StringUtils.h                       |18.8%    112| 0.0%    21|    -      0
Utils/Telemetry.h                         |21.8%     87| 0.0%    16|    -      0
Utils/ThreadDebugger.h                    |12.8%    148| 0.0%    19|    -      0
Utils/ThreadSafeQueue.h                   |27.5%     40| 0.0%    11|    -      0
Utils/UUID.h                              |43.2%     37| 0.0%    16|    -      0
Utils/Validate.h                          |    -      0|    -     0|    -      0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                          |6700%      1| 0.0%     1|    -      0
Version.h                                 |    -      0|    -     0|    -      0
================================================================================
                                    Total:|34.2%  13302| 0.0%  2670|    -      0

… paths

Tests used hardcoded /tmp/ paths which don't exist on Windows. fopen
silently failed, LoadBaseline returned empty, then baselines[0] caused
ACCESS_VIOLATION. Fix: use std::filesystem::temp_directory_path() and
add early-return guards for empty results.

https://claude.ai/code/session_01EB4CX9enePe8AY2pTdewbv
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Code Coverage (GCC + lcov)

Utils/Logger.h                            |18.2%    121| 0.0%    20|    -      0
Utils/MathUtils.cpp                       |    -      0|    -     0|    -      0
Utils/MemoryDebugger.h                    |13.3%    150| 0.0%    20|    -      0
Utils/MemoryMonitor.cpp                   | 9.6%    229| 0.0%    19|    -      0
Utils/MemoryMonitor.h                     |85.7%     14| 0.0%    12|    -      0
Utils/NetworkHealthMonitor.cpp            | 113%     15| 0.0%     2|    -      0
Utils/NetworkHealthMonitor.h              |    -      0|    -     0|    -      0
Utils/OpaqueHandle.h                      | 209%     11| 0.0%    15|    -      0
Utils/Profiler.cpp                        |14.2%    113| 0.0%    15|    -      0
Utils/Profiler.h                          |36.4%     33| 0.0%    12|    -      0
Utils/RandomEngine.h                      |29.3%     41| 0.0%    12|    -      0
Utils/Result.h                            | 100%     29| 0.0%    28|    -      0
Utils/RingBuffer.h                        | 108%     59| 0.0%    64|    -      0
Utils/ScopeGuard.h                        | 142%     36| 0.0%    51|    -      0
Utils/ScopedTimer.h                       |25.0%     12| 0.0%     3|    -      0
Utils/Serializer.h                        | 100%     48| 0.0%    42|    -      0
Utils/SparkConsole.cpp                    | 125%     32| 0.0%     6|    -      0
Utils/SparkConsole.h                      | 100%      2| 0.0%     2|    -      0
Utils/SparkError.h                        |10.9%     55| 0.0%     6|    -      0
Utils/SplinePath.h                        |    -      0|    -     0|    -      0
Utils/StackTrace.h                        |11.0%     73| 0.0%     8|    -      0
Utils/StateMachine.h                      |54.0%     63| 0.0%    32|    -      0
Utils/StringUtils.h                       |18.8%    112| 0.0%    21|    -      0
Utils/Telemetry.h                         |21.8%     87| 0.0%    16|    -      0
Utils/ThreadDebugger.h                    |12.8%    148| 0.0%    19|    -      0
Utils/ThreadSafeQueue.h                   |27.5%     40| 0.0%    11|    -      0
Utils/UUID.h                              |43.2%     37| 0.0%    16|    -      0
Utils/Validate.h                          |    -      0|    -     0|    -      0

[/home/runner/work/SparkEngine/SparkEngine/SparkSDK/Include/Spark/]
IEngineContext.h                          |6700%      1| 0.0%     1|    -      0
Version.h                                 |    -      0|    -     0|    -      0
================================================================================
                                    Total:|34.2%  13302| 0.0%  2670|    -      0

@Krilliac
Krilliac merged commit d568369 into Working Apr 4, 2026
42 checks passed
@Krilliac
Krilliac deleted the claude/project-recommendations-qqpCN branch April 4, 2026 03:28
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2 participants