Speakeasy 0.1.1
Speakeasy 0.1.1 improves capture reliability and reduces rendering work while keeping the official GPUI framework.
- Handle a Windows audio discontinuity before the first microphone packet, fixing the observed startup failure with Valorant open. Interruptions during speech still fail visibly, and microphone errors retain actionable driver details.
- Stop the Windows pill from spinning on hidden paint messages, removing the measured idle CPU spike.
- Budget pill animation at 200 FPS, coalesce meter updates, and keep session changes immediate. Paired Windows preview measurements showed 36% fewer process cycles per second; displayed frame pacing and power consumption were not measured.
- Serialize automatic setup across retries and app instances, and terminate and wait for its child process before canceled setup releases the directory.
- Keep held Space repeats out of the editor after enabling hands-free, and preserve the saved motion preference when Settings validation fails.
Windows x64 and Apple silicon macOS packages are attached. On first launch, Speakeasy downloads the speech engine and model suited to the machine. Existing settings and models are preserved.