v14.10.0
Release Notes — frontend-design-pro v14.10.0
Date: 2026-08-13
Archive: frontend-design-pro-v14.10.0.skill — 2050 KB, 399 files, ~478,684 tokens of markdown, root frontend-design-pro/
Pipeline wall-clock: 117.6s
Contents
19 skills · 8 core files · 101 references (349,445 tokens of on-demand depth) · 55 examples (45 gold + 10 anti-examples) · 45 tests · 59 constraints (17 semantic + 42 syntactic)
Registry (SKILL.md) is 2,099 tokens and is the only file always loaded.
Gate Results
| Gate | Result | Detail |
|---|---|---|
| Compile | PASS | All 55 gold examples compile under tsc --noEmit (strict) · 18 demo files clean |
| Semantic | PASS | 63/63 files (45 golds + 18 demo) pass 17/17 parser checks |
| Syntactic | PASS | gold examples clean, anti-examples fail as designed (42/42) · demos clean |
| References | PASS | 19 ban-shaped constraints over fenced code in every reference, skill and core file (0 violations) |
| Figures | PASS | 85 claim surfaces, figures derived from the filesystem (0 drifts) |
| Pipeline | PASS | 16/16 checks (stages · architecture · cited paths) |
| Evals | PASS | 22/22 self-test |
| Test coverage | PASS | 45/45 golds have a 1:1 test; all compile strict; 45/45 files · 229/229 tests pass |
| Regression | PASS | 13/13 synthetic cases |
Plus pre-flight, frontmatter, path integrity, and per-skill budget gates — all blocking.
Known gaps
See ARCHITECTURE.md. Summary: the suite runs against
test/stubs/, not the examples' ~25 real peer libraries, so it proves the components
mount, expose the roles they claim and survive axe — not that they work against the
real three or react-hook-form; and reference depth is unevenly distributed across
skills.
Install
unzip frontend-design-pro-v14.10.0.skill -d ~/.claude/skills/See INSTALL.md and USAGE.md.
All gates passed. No manual changes were made after gate passage — the archive is a
deterministic product of a clean origin/main checkout (Stage 4.5 refuses to build from
anything else), re-verified against its own unzipped copy for both compilation and
content (Stage 6).
Released by: build_release.py
What's Changed
- feat: say what changes when the pointer is precise by @Krishna-Modi12 in #52
- build: pre-flight catches a stale README release heading by @Krishna-Modi12 in #53
- fix: say where the 3D and scroll material actually came from by @Krishna-Modi12 in #54
- feat: write the two promised references that survive dedup by @Krishna-Modi12 in #55
- fix: correct the figures Gate 11 was never able to see by @Krishna-Modi12 in #56
- fix: match DESIGN.md headings on words, not on string equality by @Krishna-Modi12 in #57
- demo: rebuild the landing page as light editorial sample output by @Krishna-Modi12 in #58
- feat: the animation failures that survive a passing build by @Krishna-Modi12 in #59
- feat: the typography rules that invert for CJK by @Krishna-Modi12 in #60
- feat: say how to derive a palette, in the file that ships 161 of them by @Krishna-Modi12 in #61
- fix: the Aceternity domain was wrong, and the licence unstated by @Krishna-Modi12 in #62
- docs: release notes for the ingestion sprint by @Krishna-Modi12 in #63
Full Changelog: v14.9.0...v14.10.0