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KAT v0.1.0

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@github-actions github-actions released this 10 Oct 17:31
· 1 commit to main since this release
v0.1.0
f234969

First release.

Added

  • Blender add-on (Blender 5.0 to 5.2, one extension zip) in one KAT tab: import any model file, find missing textures, use the textures Unity uses, flat texture view.
  • Fix and clean: bone naming, T-pose, go into pose mode, save as rest pose, clean vertex groups, limit weights.
  • Face: visemes (a-b-c order), blink and eye bones, all VRChat Unified face tracking shapes (the missing ones are approximated).
  • Outfits: anti-clip shape keys for layered clothes. The skin can be several meshes. Works from the basis shape and tries around 30 poses.
  • Optimization: one checklist with Safe, PC Good and Quest presets, bone merging, join and weld.
  • Atlas: many meshes at once, with normal maps, emission and cut-out alpha.
  • Textures: see what they cost, shrink the big ones without touching the files.
  • Reduce triangles: one slider per mesh, hair, face and hands stay put. Optional real-time preview.
  • World and props: scan, combine static meshes, collision, LODs, lightmap UVs, prop generators, export for Unity.
  • Check against VRChat PC and Quest ranks.
  • Version history for imports and exports, with their textures.
  • Unity package (VPM, for VCC and ALCOM): humanoid import, materials from Blender's textures, VRChat avatar setup, outfit toggles, texture optimizer, world and prop import.
  • Tests for Blender 5.0, 5.1 and 5.2, and CI.

Good to know

  • Unity: add https://cdn.krislyz.com/vpm/index.json to VCC or ALCOM. More at https://krislyz.com/kat/
  • The Unity part is untested in a real project so far.
  • A Quest rank is not always reachable: hair, face and hands are never reduced.
  • GPL-3.0-only.