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KAT v0.1.0
First release.
Added
- Blender add-on (Blender 5.0 to 5.2, one extension zip) in one KAT tab: import any model file, find missing textures, use the textures Unity uses, flat texture view.
- Fix and clean: bone naming, T-pose, go into pose mode, save as rest pose, clean vertex groups, limit weights.
- Face: visemes (a-b-c order), blink and eye bones, all VRChat Unified face tracking shapes (the missing ones are approximated).
- Outfits: anti-clip shape keys for layered clothes. The skin can be several meshes. Works from the basis shape and tries around 30 poses.
- Optimization: one checklist with Safe, PC Good and Quest presets, bone merging, join and weld.
- Atlas: many meshes at once, with normal maps, emission and cut-out alpha.
- Textures: see what they cost, shrink the big ones without touching the files.
- Reduce triangles: one slider per mesh, hair, face and hands stay put. Optional real-time preview.
- World and props: scan, combine static meshes, collision, LODs, lightmap UVs, prop generators, export for Unity.
- Check against VRChat PC and Quest ranks.
- Version history for imports and exports, with their textures.
- Unity package (VPM, for VCC and ALCOM): humanoid import, materials from Blender's textures, VRChat avatar setup, outfit toggles, texture optimizer, world and prop import.
- Tests for Blender 5.0, 5.1 and 5.2, and CI.
Good to know
- Unity: add
https://cdn.krislyz.com/vpm/index.jsonto VCC or ALCOM. More at https://krislyz.com/kat/ - The Unity part is untested in a real project so far.
- A Quest rank is not always reachable: hair, face and hands are never reduced.
- GPL-3.0-only.