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0.4.0.0
Release 0.4
New Features:
-
Custom World Maps!
New World Maps can now be added and managed trough the library!
You can read more about how to code your mod at the Wiki page!
This feature should greatly simplify the process of creating large scale story mods! -
Custom Stages!
New Stages can now be added and managed trough the library!
While technically not obligatory to be done this way, registering the stage here will provide you with a proper stage id as well as allow for automatic linking to world map entrances. It will also include the stage in the Records tab, as well as in Credits.
It also provides fields other mods can use do display your stage - for example in a mod that lets players play custom levels!
More info on the wiki page!
Changes:
- Modded badges no longer inhibit Steam achievement sync. If you missed any achievements due to this, they will sync with steam the next time you load a file.
- More safeguards have been added in case of manual tampering with .json files - duplicate IDs will now be properly reassigned.
Notes:
This is a big update! Again! There could be some bugs that i missed.
If you encounter any weird issues after this update please report it. It helps a lot!