LEparagliding Studio 0.3.0
LEparagliding Studio 0.3.0 — a Playground tab with a live, inflatable wing.
A Qt 6 / Open CASCADE desktop port of Pere Casellas' LEparagliding 3.28 "Jardins" paraglider design program (GPL-3.0): the complete calculation engine, mechanically translated from Fortran and validated byte-for-byte against the original, wrapped in a modern design studio — with a full XFLR5 integrated for aerodynamic analysis of the wing you are designing.
What's new in 0.3.0
The Playground tab — a live soft-body wing.
With that said: after any preview or export, the Playground tab assembles your calculated wing into a real-time XPBD cloth simulation —
- The wing skin (with correct fabric widths from the ballooning law), the ribs, the V/H/VH-rib and mini-rib diagonals, and the full labelled line cascade down to the carabiners.
- Internal pressure inflates the cells; a fake lift, applied along the top surface's own normals, tensions the lines and holds the canopy's arc open.
- Brake sliders pull synthesized brake handles and crumple the trailing edge per side — expect dramatic swings; there is no pilot mass and no aerodynamics, so the wing reacts like a kite in still air.
- Drag to orbit, wheel to zoom. The simulation core is vendored from the author's SoftWingLab project.
Also in this release: the engine writes a small companion simulation mesh alongside every calculation, and --playground <lep-sim.json> opens the app straight onto the tab.
Downloads
| Platform | File | Install |
|---|---|---|
| Windows x64 | LEparagliding_v0.3.0_winx64.zip |
Unzip anywhere, run LEparagliding.exe (self-contained) |
| Linux x86-64 | LEparagliding_v0.3.0_linux-x86_64.AppImage |
chmod +x, then run — needs glibc 2.35+ (Ubuntu 22.04+, Debian 12+, Mint 21+) |
| macOS (universal) | LEparagliding_v0.3.0_macos-universal.dmg |
Drag to Applications; unsigned build — right-click → Open on first launch |