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BeamSplit v1.5.0

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@KumaraKyle KumaraKyle released this 17 Aug 16:04
· 11 commits to main since this release

BeamSplit v1.5.0 is the first public portable release after Release 1.

Highlights:

  • Reliable multi-instance controller routing with Proto Input, XInput isolation and devreorder support.
  • More dependable startup tiling, live retile stabilization and configured multi-monitor layouts.
  • Parallel player launch pipelines behind a new fullscreen launch film with live per-player progress.
  • Per-instance audio controls, background audio and local-vehicle BeamMP mixing to reduce doubled sound.
  • A combined quick-play/setup workflow, first-run guide, cockpit tour and integrated process dashboard.
  • Portable OTA updates from this public GitHub release channel with GitHub-provided SHA-256 verification.
  • Hidden launcher and auxiliary console windows with their useful output routed into BeamSplit's console.

The download is self-contained for Windows x64; no separate .NET installation is required. Extract BeamSplit.zip and run publish/BeamSplit.exe, or download BeamSplit.exe directly.

Validation: Release build completed with 0 warnings and 0 errors. The packaged self-test passed detection, audio hooks, monitor/layout regressions, controller assets, BeamMP version matching and all setup checks.