docs(engine-status): update implementation tracker to 100% completion - Mark all 20 backend systems as complete (modding deferred to post-launch) - Update test count to ~4,500+ across 376 files - Add note about tracker staleness and Session-39 refresh - Include documentation status table
Add new systems and documentation for Socketing, Spells, Status Effects, Upgrading, and Forge/Foundry components - Implemented Socketing System with detailed mechanics for socket types, link groups, and operations. - Developed Spells System based on Pathfinder 2e, including magical traditions, spell mechanics, and integration with combat and exploration. - Created Status Effects System to enhance tactical depth in gameplay with various effect categories and mechanics. - Established Upgrading System for item enhancement through essences, including failure mechanics and queries for upgrade previews. - Introduced RealmForge content editor for managing game content directly in Postgres. - Launched RealmFoundry community portal for content submission and curation. - Documented RealmUnbound client and server architecture, including API endpoints and hub methods for game operations.