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1.0.0-alpha02

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@Kyant0 Kyant0 released this 24 Jul 02:12
  • Optimize performance in case of LiquidGlassStyle frequently changes
  • Refactor GlassBorder APIs:
    • Rename Light to Highlight
    • Replace color parameter with intensity, which indicates the maximum opacity for the white hightlight
  • Borders from any CornerBasedShape are correctly rendered, including customed ones
  • Highlights are more saturated