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v1.35.1

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@LCrew LCrew released this 20 Aug 12:56
· 31 commits to main since this release

FEAT

  • Modifier descriptions shown in the reveal popup with a text scramble reveal
  • Spectators can also view modifier descriptions
  • New modifier Vanish - Inspect Weapon to go invisible and drop all weapons briefly, on a cooldown
  • MasterZeus fires a visible lightning bolt from muzzle to impact
  • Modifier HUDs no longer fight the reveal popup for the center screen
  • Re-roll now plays the spin animation
  • Reveal timing fits a 15s freeze time

BUGFIXES

  • Fixed Speedhack losing its speed bonus on every jump
  • Fixed colour tokens printing literally in chat
  • Fixed players occasionally staying permanently invisible after death
  • Fixed dead/spectating players never seeing the roll reveal
  • Fixed player names injecting HTML into the spectator HUD
  • Fixed MasterZeus zapping during the weapon deploy animation
  • Fixed !rolltoggle during a spin double-activating a modifier
  • Fixed !memodifier bypassing Flanker's cooldown
  • Fixed a crash when disabling the last modifier mid-spin

CHANGED

  • Internal modifier names now match translations (11 renamed)
  • All 44 descriptions shortened to fit two lines
  • Removed Gay Smokes and Surf modifiers

⚠️ BREAKING

Renames change what config.jsonc and admin commands match on:

  • DisabledModifiers entries with old names silently stop matching
  • Config sections renamed too - a persisted "LeadBoots": {...} block is ignored
  • !memodifier LeadBoots -> !memodifier HeavyBoots
  • FullInvisibility is now Vanish

Kamikaze->SuicideBomber, LeadBoots->HeavyBoots, Bhop->BunnyHop, DropOnMiss->Butterfingers, DontMiss->BoomerangBullets, IronBody->SteelBody, PoisonSmoke->PoisonousSmoke, DodgyGrenades->ChineseGrenades, GrenadesOnly->WalkingGrenadier, BiggerExplosions->AtomicExplosions, FlankTeleport->Flanker

If your config.jsonc already has a SpinReveal block, the new timings won't apply until you edit it there.