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Script Compatibility

Lakatrazz edited this page Mar 10, 2026 · 1 revision

For both general gameplay and ease of modding, many Marrow and game-specific scripts are synchronized automatically in Fusion.

Marrow

Scene

  • CrateSpawner - SpawnSpawnable, OnSpawnEvent

Player

  • InventorySlotReceiver - Insert, Drop
  • InventoryAmmoReceiver - Insert, Grab

Props

  • Gun - Firing
  • Magazine - Insert, Eject, Claim
  • ObjectDestructible - Destruction

Gadgets

  • Constrainer - Constraint Mode/Creation/Deletion
  • FlyingGun - Player No-Clip

Circuits

  • ButtonController - Charged
  • EventActuator - Rose, Fell, Rose One Shot

Beings

  • PuppetMaster - Death

BONELAB

Player

  • BodyVitals - Proportions, Body Log, Handedness, Locomotion
  • PullCordDevice - Avatar Particle Effects, Ball Visibility

Props

  • PropFlashlight - Light Toggle
  • RandomObject - Object Selection
  • SimpleGripEvents - OnIndexDown, OnMenuTapDown, OnAttach, OnDetach
  • Key - Insert

Gadgets

  • BoardGenerator - Board Creation
  • SpawnGun - Spawn, Spawnable Select

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