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Script Compatibility
Lakatrazz edited this page Mar 10, 2026
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1 revision
For both general gameplay and ease of modding, many Marrow and game-specific scripts are synchronized automatically in Fusion.
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CrateSpawner- SpawnSpawnable, OnSpawnEvent
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InventorySlotReceiver- Insert, Drop -
InventoryAmmoReceiver- Insert, Grab
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Gun- Firing -
Magazine- Insert, Eject, Claim -
ObjectDestructible- Destruction
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Constrainer- Constraint Mode/Creation/Deletion -
FlyingGun- Player No-Clip
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ButtonController- Charged -
EventActuator- Rose, Fell, Rose One Shot
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PuppetMaster- Death
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BodyVitals- Proportions, Body Log, Handedness, Locomotion -
PullCordDevice- Avatar Particle Effects, Ball Visibility
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PropFlashlight- Light Toggle -
RandomObject- Object Selection -
SimpleGripEvents- OnIndexDown, OnMenuTapDown, OnAttach, OnDetach -
Key- Insert
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BoardGenerator- Board Creation -
SpawnGun- Spawn, Spawnable Select