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Custom Classes
Hello, this is where you will find all the information there is about the custom classes that are in FC. Keep in mind these are still a WIP so expect some of this to change in the future as new classes, or features get added. Let's begin.

Mercenary is a class from the sourcemod "Open Fortress", he has a health pool of 175 and his stock weapons are a Rocket Launcher, a Pistol, and a Crowbar. His speed is 320 which makes him the same speed as both Medic and Spy. Not much to really say about this pal, other than he's a pretty reliable class and he has a good sense of humor. He can also blow shit away with that double-barreled shotgun of his.

Civilian is a class from the sourcemod "Team Fortress 2: Classic", he has a health pool of 200 and his stock weapons are an Umbrella... and that's it. His speed is 280, and that makes him the same speed as Demoman. Similar to TF2C, he greatly relies on his teammates' help to keep him alive. To make up for his lack of weapons, Civilian has a powerplay that heals him and every teammate around him. (This will most likely be changed later in the development of his class, as this is quite buggy at the very moment) But even with his lack of weaponry, this short, britishman's umbrella packs a punch. It swings fast, and deals a good amount of damage. So, I'd say you probably shouldn't underestimate him if you're alone with him in a closed in area.

"It's time for me to live up to my family name and face full life consequences!"
John Freeman is the first actual custom class made for FC, although his existence dates back to the LFE Custom Weapons mod. His animations were broken for a long while in FC's development, which were now fixed upon an update that was pushed just a few days ago. And with this update came some custom weapons for the class, and much more is to come for him.
John has a health pool of 150, and his stock weapons consist of a 12-Gauge Shotgun, an SMG1, and a Crowbar. His speed is 250, and unlike the rest of the classes listed above, this time his speed is unique to him. His shotgun is a little slow at firing, taking around 2 seconds between firing and pumping it, and is quite inaccurate. But up close it is devastating. It does 278 at point blank to a Combine, while it does up to 139 at the same range to players. His SMG1, like the shotgun, is also really good up close. But it too lacks in range.

"Bug sounds?"
Jeremiah, (or Jerry) is the second custom class made for FC, and unlike the rest of the classes above he has some actual lore. As said in the class select screen for him, he is an antlion tamed using Bugbait. He was brought in by vortigaunts and was taught how to use various equipment, such as the Gravity Gun, the flashlight, and more importantly... doors. He was also trained by group of rebels on how to drive a vehicle, and that means he canonically has a driver's license. He was also briefly taught how to fly a plane by those same rebels, which, he crashed it only two minutes upon it taking off. Killing all the rebels in that plane, with him jumping out the window of the cockpit and landing safely on the ground below thanks to his wings.
Jerry has a health pool of 160 health, and his speed is 450, and that makes him the same speed as Scout. Like the Civilian, Jerry is a melee based class, and that means his only weapon is his claws. But also like Civilian, he has a special ability. Jerry is able to jump fairly high, as is obvious due to him being an antlion. And it makes it even more obvious to the fact he only has his bare claws, because I'm not really sure those swords he has as hands can fit in the trigger of a gun. Nor am I sure he can reload one for that matter.

Enforcer is the third custom class made for FC
(WIP)