75 Era Dynamis #9882
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I run a 75 Era server and am wondering if there's a way to lower Dynamis mob levels. Can I do it with an SQL query and make that into a module? I noticed there was originally an era_dynamis.lua module when they first released but it's since been removed. Thanks in advance. |
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It's an old conversation, but information about what it 'used to be like' could be derived from this thread: https://www.bluegartr.com/threads/104506-Neo-Dynamis-Changes As for an era_dynamis.lua module - it may well have existed. However, it would have required more than just .lua. You could absolutely do this with SQL queries and lua on top. SQL would allow you to modify spawn locations, mob levels, and respawns like it was prior to the "neo-dynamis" changes that followed the level cap adjustment. Make sure it sits in your modules folder, and is called by your init.txt and your dbtool upgrades will run it each time you update. |
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It's an old conversation, but information about what it 'used to be like' could be derived from this thread:
https://www.bluegartr.com/threads/104506-Neo-Dynamis-Changes
As for an era_dynamis.lua module - it may well have existed. However, it would have required more than just .lua.
You could absolutely do this with SQL queries and lua on top. SQL would allow you to modify spawn locations, mob levels, and respawns like it was prior to the "neo-dynamis" changes that followed the level cap adjustment. Make sure it sits in your modules folder, and is called by your init.txt and your dbtool upgrades will run it each time you update.