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[lua] [sql] Implement JA Heady Artifice#10369

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Xaver-DaRed merged 1 commit into
LandSandBoat:basefrom
Skold177:Implement-Heady-Artifice
Jun 21, 2026
Merged

[lua] [sql] Implement JA Heady Artifice#10369
Xaver-DaRed merged 1 commit into
LandSandBoat:basefrom
Skold177:Implement-Heady-Artifice

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@Skold177

@Skold177 Skold177 commented Jun 20, 2026

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I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my PR will be ignored.
  • I understand I should leave resolving conversations to the LandSandBoat team so that reviewers won't miss what was said.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have tested my code and the things my code has changed since the last commit in the PR and will test after any later commits.

What does this pull request do?

Implements Heady Artifice, a Puppetmaster JA that forces the Automaton to use a 2-hour ability based on the head/frame equipped. I followed the wiki for implementation and used my capture to verify its' claims. The only thing I actually found that wasn't mentioned is that the Valoredge will not use Invincible unless fighting a target 4 levels or higher.

NOTE: I know the JA permanently sets the variable on the automaton until its used, that's retail accurate. I went AFK for an hour after using it and my automaton blasted the enemy with EES upon being deployed. the JP Wiki also mentions this is how it works.

Source

https://wiki.ffo.jp/html/30399.html

Capture

PUP_JAs_2026-6-20_12_8.zip

Steps to test these changes

Equip various automaton / frames heads - See Mighty Strikes, Invincible, EES, Manafont, Chainspell, Benediction used with Heady Artifice.

@Skold177 Skold177 force-pushed the Implement-Heady-Artifice branch 4 times, most recently from fd1f25c to 1be2d2b Compare June 21, 2026 02:10
Implements JA Heady Artifice, which allows automatons to use 2-hour abilities. Retires the automaton abilities ENUM and moves them into mobskills.
@Skold177 Skold177 force-pushed the Implement-Heady-Artifice branch from 1be2d2b to e331b2c Compare June 21, 2026 02:11
@Xaver-DaRed Xaver-DaRed enabled auto-merge June 21, 2026 02:12
@Xaver-DaRed Xaver-DaRed merged commit d8a950d into LandSandBoat:base Jun 21, 2026
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@Skold177 Skold177 deleted the Implement-Heady-Artifice branch June 24, 2026 04:51
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2 participants