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[指令 Command] [文件与配置 Flie and config] [关于 Credit]

说明 Docs

你可以轻松的将背包物品保存为工具包(礼包),并可以给予/获取/删除/设置为全局(世界)初始工具包,还可以使用多种的给予方式。

You can easily save your backpack items as a toolkit (gift package), and you can give, obtain, delete, or set it as the global (world) initial toolkit. You can also use various giving methods.


指令 Command

保存(创建/覆盖)工具包 Save(create/overwrite) as an kit

/lkm save <kitID> <isGet> <getCount>

该参数为可选的(非必填,默认不允许)

  • isGet - 是否允许使用get获取
  • getCount - 允许每位玩家get获取的次数

This parameter is optional(Default FALSE)

  • isGet - Is it allowed to use get
  • getCount - The number of times get

给予工具包 Give the kit

/lkm give [playerTarget] <kitID> <giveMode>

给予方式

  • add - 添加模式 (按保存的物品和对应的数量给予)
  • cover - 覆盖模式 (完全按照保存时的槽位进行给予[包括空位])
  • random_add - 随机添加模式 (与add相似,但随机给予[几率均等])
  • random_cover - 随机覆盖模式 (与cover相似,但随机覆盖[几率均等])

随机数量

  • 随机的数量,如填2则是随机给予2个槽位的物品和数量

设置当前存档/全局初始工具包 Set the current world/global first kit

/lkm setting first_kit/global_first_kit <kitID>

设置玩家的get次数 Set the count of get

/lkm setting player_get_count <kitID> [playerTarget] <getCount>

获取/列出/移除工具包 Get/List/Remove Kit

/lkm get/list/remove <kitID>

获取指令无需任何的权限 The "get" command does not require any permissions


文件与配置 Flie and config

配置 Config

  • config/LaryZsc/KitMaster/Setting.toml

kit文件 kit json

  • config/LaryZsc/KitMaster/kit/.json

玩家数据 Player Data

  • saves//LaryZsc/KitMaster/PlayerGet.json
  • saves//LaryZsc/KitMaster/PlayerFirstKit.json

关于 Credit

  • 本模组由LaryZsc制作,开源于GitHub(GPLv3.0),你可以随意的在整合包中使用

  • 如果你有建议和BUG可以向我进行反馈,非常感谢!

  • This mod is created by LaryZsc and is open source on GitHub(GPLv3.0). You can freely use it in modpacks.

  • If you have any suggestions or encounter any bugs, please feel free to give me feedback. Thank you very much!

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