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你可以轻松的将背包物品保存为工具包(礼包),并可以给予/获取/删除/设置为全局(世界)初始工具包,还可以使用多种的给予方式。
You can easily save your backpack items as a toolkit (gift package), and you can give, obtain, delete, or set it as the global (world) initial toolkit. You can also use various giving methods.
保存(创建/覆盖)工具包 Save(create/overwrite) as an kit
/lkm save <kitID> <isGet> <getCount>
该参数为可选的(非必填,默认不允许)
- isGet - 是否允许使用get获取
- getCount - 允许每位玩家get获取的次数
This parameter is optional(Default FALSE)
- isGet - Is it allowed to use get
- getCount - The number of times get
给予工具包 Give the kit
/lkm give [playerTarget] <kitID> <giveMode>
给予方式
- add - 添加模式 (按保存的物品和对应的数量给予)
- cover - 覆盖模式 (完全按照保存时的槽位进行给予[包括空位])
- random_add - 随机添加模式 (与add相似,但随机给予[几率均等])
- random_cover - 随机覆盖模式 (与cover相似,但随机覆盖[几率均等])
随机数量
- 随机的数量,如填2则是随机给予2个槽位的物品和数量
设置当前存档/全局初始工具包 Set the current world/global first kit
/lkm setting first_kit/global_first_kit <kitID>
设置玩家的get次数 Set the count of get
/lkm setting player_get_count <kitID> [playerTarget] <getCount>
获取/列出/移除工具包 Get/List/Remove Kit
/lkm get/list/remove <kitID>
获取指令无需任何的权限 The "get" command does not require any permissions
配置 Config
- config/LaryZsc/KitMaster/Setting.toml
kit文件 kit json
- config/LaryZsc/KitMaster/kit/.json
玩家数据 Player Data
- saves//LaryZsc/KitMaster/PlayerGet.json
- saves//LaryZsc/KitMaster/PlayerFirstKit.json
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本模组由LaryZsc制作,开源于GitHub(GPLv3.0),你可以随意的在整合包中使用
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如果你有建议和BUG可以向我进行反馈,非常感谢!
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This mod is created by LaryZsc and is open source on GitHub(GPLv3.0). You can freely use it in modpacks.
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If you have any suggestions or encounter any bugs, please feel free to give me feedback. Thank you very much!