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v2.1.5a

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@github-actions github-actions released this 09 Aug 20:23
· 3 commits to Astral-Experimental since this release

[2.1.5a] - 2026-08-09

ADDITIONS

Quality of life

  • Added a quest to explain recipes for the Blender as the recipes don't appear in REI (#721, #761) @ethanicusss
  • Added three quests to explain the Wither and Chunk loading (#757) @ethanicusss

CHANGES

Localisation

  • Added Russian (ru_ru) translations for Chunk Loader, Spud Shotgun, Saltmeal, and Blender quests (#719, #765) @Nik-Was

Bug patches

Behind-the-scenes

  • Fixed the GitHub repository getting out of hand, by recondensing and syncing the branches into main and Astral-Experimental (#735, #738, #746) @The-Shortman
    • From now on, bugfixes should target main, while features should target Astral-Experimental
  • Overhauled the release workflow, it now does basically everything automatically (#739, #740, #741, #742, #743, #745, #747, #748, #749, #750, #751, #752) @The-Shortman
    • Building client and server artifacts with dynamic versioning
    • Creating the Git tag for the release
    • Uploading the built artifacts to GitHub as a release
    • Parsing the changelog file and attaching it to the body of the release
  • The repository uses dynamic versioning now (#736) @The-Shortman
    • The repository's permanent displayed version in the source code is now DEV
    • Artifacts are built automatically when pushed to main or triggered from the packwiz workflow
    • Built artifacts (apart from release artifacts) will have the version of [Git-Hash]-Build.[Run-Number], for example, b4156eb-Build.1347 applied to them
    • Release artifacts will have a normal semantic version associated with them

REMOVALS

Behind-the-scenes

  • Removed the BLAZING_BLOOD_MADIC_AMOUNT constant from the entity melting recipe script, as it was only called once and has no other forseeable future purpose (#759) @The-Shortman