Skip to content

v1.0.2-alpha

Pre-release
Pre-release

Choose a tag to compare

@LaughingLeader LaughingLeader released this 15 Jan 00:01

Installation

  1. Install the Script Extender if you don't have it already. (Place DXGI.dll in the editor folder)
  2. Download the DivinityEngine2Patcher zip and extract it to the editor folder (The Divinity Engine 2\DefEd). This is under the "Assets" dropdown below.
    The goal is to have DxgiNext.dll, 0Harmony.dll and a folder named Patches sitting in the DefEd folder of the editor.
  3. Launch the editor like normal.
    The script extender will load DxgiNext.dll, which enables the various patches in the Patches folder.

Given the nature of dll injection, you may need to add the editor folder as an exclusion to whatever antivirus software you're using. From my tests, Windows Defender doesn't treat DxgiNext.dll as malware, but your results may vary.

The final result should look like this:

All the patcher related finals in the editor folder, including the script extender updater

Changes

  • Panel fixes are now working properly (Export Selected to Root Template, Prefab Panel etc).
  • Fixed the Animation Preview window acting wonky (tweak for the "always on top" fix).
  • Now you can always add textkeys to any animation.