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Azeroth Navigator 0.8.0

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@github-actions github-actions released this 14 Oct 16:48
· 1065 commits to main since this release
db8530f

Azeroth Navigator 0.8.0 — route and display controls preview

Developer prerelease for Windows. Desktop character data remains imported snapshot
state; game observations remain inside the permitted informational Lua addon.

Changes

  • Route inspection provides keyboard hop selection, complete tail pagination and
    one exact map/floor/instance frame at a time. Fit selected or same-frame route
    endpoints without inventing roads, positions or floor connections. Changed original
    planning provenance invalidates selection and late replies; gaps stay explicit.
  • Explicit addon HUD size/font/contrast/reset commands use bounded local preferences
    and a conservative recorded-build, method and actual boolean combat gate. Deferred
    application refreshes the plan evaluation. Movement is saved only from a successful
    permitted point observation; session-only movement survives routine refreshes.
  • The ordinary reference window has an opt-in focused-main Ctrl+Shift+F8 shortcut
    and explicit requested interactive/pass-through control. Receipts distinguish
    dispatch from actual queried visibility/topmost; no unsupported interaction-mode
    observation is invented. The reference webview remains read-only.
  • Main headings wrap at narrow widths and increased text size, preserving content
    and semantics rather than clipping or reducing the user's chosen font size.

Assets

AzerothNavigator-0.8.0-x64-setup.exe, AzerothNavigator-addon-0.8.0.zip,
CANDIDATE_NOTES.md, SOURCE_COMMIT.txt and SHA256SUMS.txt. Verify the checksum manifest
and exact source metadata before using these developer artifacts.

Evidence limits and next iteration

Synthetic frame/clock/gate checks and command-mocked browser flows establish bounded
engineering behavior, not interactive Windows, screen-reader or gameplay acceptance.
Actual recorded70338 UI restrictions, taint, focus/action-bar interference, movement,
font/contrast readability and reload/display behavior remain unverified. Native
window focus/hit testing, DPI, multiple displays, installation and ordinary hardware
performance remain unverified; exclusive fullscreen is outside the reference-window
experiment. No game input hook or gameplay automation is introduced.

Schemas, storage10 and dataset identities are unchanged. Historical Forever
reference70205/16001, revision forever-atlas-r1 and its0.1 producer remain historical;
they are not relabeled as70338. Real catalogs, role models, source permissions,
recorded-client field/event/plan/session checks, actual party message capabilities,
complete sessions and official Forever API support remain missing or unverified.
World expansion stays evidence-gated and remote hosting remains deferred. Reaudit
the actual published source before claiming no further ready engineering remains.

The next parallel iteration addresses two audited engineering gaps: local content
pack comparison must accept the typed explicit empty map_embeddings array, and the
existing Forever source declarations need a typed sources.json sidecar. These tasks
preserve schema1 and recorded source policies; unknown redistribution rights remain
blocked. This preview does not claim that all ready implementation work is exhausted.