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LTK Manager v1.27.0
馃憠 Download LTK.Manager_1.27.0_x64-setup.exe
1.27.0 - 2026-10-06
Patcher
- Updated for League patch 26.20
Library
- Table view replaces the list on the Mods page
- Columns move, resize, sort and hide. The layout is kept across restarts
- View options: Row height, Columns and Group by
- Group by: folder, champion, map, tag, author, health, on or off, installed, format, storage or
license - The mod panel shows the mod under the pointer. Pin keeps it on one mod
- A click on a row turns its mod on or off
- A drag down the checkbox column selects rows
- A drag on a row changes the load order
- Move to folder on a mod's menu and on the selection bar
Workshop
- Table view replaces List view in the project list
- Project columns: Location, Modified and Opened
- List footer: project count, selection and view control
N selectedopens Test, Pack, Delete and Clear selection- Search bar and history arrows are in the title bar
- A project's problems badge, Test and Pack are in the status bar
- Panes float over the editor: Float in a tab's right-click menu, Dock to return
- The objects browser lists objects that only a project declares
- Game index search starts in Whole game
Particle Editor
- Preview: emitter timing, spawn counts, particle motion and draw order follow the game's rules
- A timeline lane states why its emitter does not spawn
- Source group: emission mesh and emission surface. The preview spawns particles on them
- Inspector notes report emission settings the game ignores
- Preview draws stencil masks
- Stencil group: Stencil Mode and the mask
- Emitter > Mask sets both in one step
- Show > Stencil masks tints masks in the viewport
- Inspector toolbar: Add property, View menu and Emitter menu
- Graph: minimap, flat beam emitter previews, spacing between overlapping nodes
Skin Preview
- Skeleton and Physics panes edit pose modifiers, sockets and colliders
- Preview simulates dynamics chain, spring, conform to path, joint orientation and lock root
orientation - A viewport gizmo moves and turns a socket
Interface
- Title bar: Home, Mods and Workshop are buttons, and icons in a narrow window
- Error notifications stay until dismissed
- At most four notifications show at once
- Dialogs fit the window. Content scrolls in a short window
- One set of sizes and styles for buttons, fields, dropdowns, menus and tooltips
Changed
- Particle Editor: Emitter Lifetime is Emission End Time
- Particle Editor: Show only defined properties is Defined only, in the View menu
- Workshop: project count is in the list footer
Fixed
- Hashtable sync failing when the source's latest release held no tables
- Particle Editor: 4 second wait before the preview of a system with no mesh emitter
- Particle Editor: Continuous timeline opening on 60 seconds
- Particle Editor: static meshes drawing without their vertex colors
- Map Preview: characters and effects that share a name drawing wrong
- Notifications past the third not responding to clicks