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LTK Manager v1.27.0

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@github-actions github-actions released this 06 Oct 08:09
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馃憠 Download LTK.Manager_1.27.0_x64-setup.exe

1.27.0 - 2026-10-06

Patcher

  • Updated for League patch 26.20

Library

  • Table view replaces the list on the Mods page
  • Columns move, resize, sort and hide. The layout is kept across restarts
  • View options: Row height, Columns and Group by
  • Group by: folder, champion, map, tag, author, health, on or off, installed, format, storage or
    license
  • The mod panel shows the mod under the pointer. Pin keeps it on one mod
  • A click on a row turns its mod on or off
  • A drag down the checkbox column selects rows
  • A drag on a row changes the load order
  • Move to folder on a mod's menu and on the selection bar

Workshop

  • Table view replaces List view in the project list
  • Project columns: Location, Modified and Opened
  • List footer: project count, selection and view control
  • N selected opens Test, Pack, Delete and Clear selection
  • Search bar and history arrows are in the title bar
  • A project's problems badge, Test and Pack are in the status bar
  • Panes float over the editor: Float in a tab's right-click menu, Dock to return
  • The objects browser lists objects that only a project declares
  • Game index search starts in Whole game

Particle Editor

  • Preview: emitter timing, spawn counts, particle motion and draw order follow the game's rules
  • A timeline lane states why its emitter does not spawn
  • Source group: emission mesh and emission surface. The preview spawns particles on them
  • Inspector notes report emission settings the game ignores
  • Preview draws stencil masks
  • Stencil group: Stencil Mode and the mask
  • Emitter > Mask sets both in one step
  • Show > Stencil masks tints masks in the viewport
  • Inspector toolbar: Add property, View menu and Emitter menu
  • Graph: minimap, flat beam emitter previews, spacing between overlapping nodes

Skin Preview

  • Skeleton and Physics panes edit pose modifiers, sockets and colliders
  • Preview simulates dynamics chain, spring, conform to path, joint orientation and lock root
    orientation
  • A viewport gizmo moves and turns a socket

Interface

  • Title bar: Home, Mods and Workshop are buttons, and icons in a narrow window
  • Error notifications stay until dismissed
  • At most four notifications show at once
  • Dialogs fit the window. Content scrolls in a short window
  • One set of sizes and styles for buttons, fields, dropdowns, menus and tooltips

Changed

  • Particle Editor: Emitter Lifetime is Emission End Time
  • Particle Editor: Show only defined properties is Defined only, in the View menu
  • Workshop: project count is in the list footer

Fixed

  • Hashtable sync failing when the source's latest release held no tables
  • Particle Editor: 4 second wait before the preview of a system with no mesh emitter
  • Particle Editor: Continuous timeline opening on 60 seconds
  • Particle Editor: static meshes drawing without their vertex colors
  • Map Preview: characters and effects that share a name drawing wrong
  • Notifications past the third not responding to clicks