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3.0.0-pre.20

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@LeansBoboDev LeansBoboDev released this 06 Dec 12:13
· 61 commits to main since this release
  • All level armors reworked to increase all status instead of flat damage using vanilla protection modifiers
  • Fixed slingshot not earning exp on killing entities
  • Shield now will increase the vanilla status
  • Disabled cooking exp for unkown recipes, to earn xp the recipe must be added to cookings.json
  • API Namespaces changed (For developers)
  • Vitality regen will now use transpiler and no longer overwrite entire function
  • Smithing will now increase armor status as well
  • Smithing will now increase shield protections as well
  • New button on level tabs to view level status
  • Base configs nerfed: Axe,Farming,Knife,Pickaxe
  • Added missing bear armors to leather armor table
  • Repair system reworked, if the recipe output has the same item input will no longer be increased by smithing level
  • GetMiningSpeed is now a transpiler to increase performance
  • GetMiningSpeed is no longer calculated on servers
  • All armors now include their proficiency based on material
  • Levels will now show the held info damage difference too
  • Fixed axe level earning experience for breaking things that is not wood