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Releases: Vintage-Story/level_up

3.1.2

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@LeansBoboDev LeansBoboDev released this 05 Sep 02:37
  • forlorn armor include
  • farming level fixed for berry and crops
  • changed how hp regen works to follow the standard
  • slingshot no longer overwrite the aimingAccurracy stat from the character now it uses its own multiplier
  • Re-balance update, consider deleting ModConfig/LevelUP
  • Cooking now have 2 sub levels, Firepit and Oven
  • New dependency required: Open Configuration

3.1.1

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@LeansBoboDev LeansBoboDev released this 22 Aug 13:24
  • ModConfig will add missing keys
  • LevelUP no longer support asset patch for configurations, mods must added new keys inside ModConfig/LevelUP
  • Fixed metabolism
  • Fixed fall damage giving metabolism/vitality exp
  • Balance update for metabolism conside resetting configurations

3.1.0_hotfix

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@LeansBoboDev LeansBoboDev released this 19 Jul 15:59
  • Balanced some armors values

3.1.0

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@LeansBoboDev LeansBoboDev released this 19 Jul 01:38
  • Added missing entities for entity exp kills
  • Added missing ores for pickaxe
  • Configurations re-balance
  • Sub levels now have increased exp rate
  • More exp for damage received for armors and vitality

Consider reseting the ModConfig/LevelUP to receive the latest balance update

3.0.9

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@LeansBoboDev LeansBoboDev released this 16 Jul 21:53
  • Arrows now decrement the chance to break correctly instead of overwriting the entire system
  • You can now see the real chance of the arrow to break on arrow held info
  • Bows now also increase the aiming speed
  • Spears now also increase the aiming speed
  • Bows now correctly show the accuracy clientside
  • Spears now correctly show the accuracy clientside
  • Bow now also decrease accuracy penalty while moving
  • Spear now also decrease accuracy penalty while moving

3.0.8

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@LeansBoboDev LeansBoboDev released this 14 Jul 18:36
  • Fixed gaining trillions of exp when dying using armor
  • Fixed proficiency not showing correctly on the menu
  • Added a scroll when the status info is too big (smithing)

3.0.7

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@LeansBoboDev LeansBoboDev released this 12 Jul 19:50
  • Fixed Mining speed incorrect in multiplayer
  • Hunger rate reduction formula was inverted for armors
  • Private fields were not saved or loaded on configurations
  • Miningspeed increased by levels will also show on the tool info

Issues introduced in the new version that have been fixed

  • Aiming accuracy had no effect on slingshot
  • Panning Item spawn position was incorrect
  • Harmony Patches fixed: CollectibleObject.GetHeldItemInfo

3.0.6

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@LeansBoboDev LeansBoboDev released this 22 Feb 12:27
  • Fixes decimal calculations on some languages when generating base attributes for tools and armors

3.0.5

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@LeansBoboDev LeansBoboDev released this 20 Feb 15:54
  • Fixed smithing craft
  • Fixed crashing in some computer languages that uses different decimal separators

3.0.4

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@LeansBoboDev LeansBoboDev released this 11 Feb 00:36
  • Fixed stacking bug
  • Fixed axe mining not working
  • Fixed shield crashing game