1.0.3
chore: Add player loaded and unloaded events with arguments based on framework
-
Implemented
LGF_Utility:PlayerLoadedevent triggered on player load, supporting different frameworks:- LegacyCore: Passes
slot,playerdata,newPlayer - es_extended: Passes
xPlayer,isNew,skin - QBCore: No arguments
- LegacyCore: Passes
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Implemented
LGF_Utility:PlayerUnloadedevent triggered on player logout for all frameworks. -
Added utility functions
LGF.Core:PlayerLoaded()to return the player's load state.