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Releases: Lemix028/SupermarketSimulator-Archipelago

v0.3.5

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@Lemix028 Lemix028 released this 09 Sep 16:19
c6391db

Added

  • Customer Checkout Tiers: Checks are now divided into five progression tiers based on received progression items.

v0.3.4

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@Lemix028 Lemix028 released this 31 Aug 18:39
ca9dc44

Added

  • Day and Store Level Progression Tiers: Checks are now divided into five progression tiers based on received progression items
  • Late Check Progression Exclusion: Added an option to prevent progression items from appearing in the latest Day and Store Level checks

Fixed

  • Filler Weights: Setting a filler weight to 0 now fully disables that filler item
  • Trap Frequency now works correctly when generating filler items
  • Fixed duplicate filler selection logic
  • Fixed Reach Highest Generated Store Level goal with non-divisible store level intervals

v0.3.3

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@Lemix028 Lemix028 released this 23 Aug 11:47
5f34b9a

Progressive Employee Upgrade Items: Replaced individually numbered employee unlock items with progressive copies.

v0.3.2

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@Lemix028 Lemix028 released this 16 Aug 12:28
f768d2a

Progressive upgrades, reconnect safety, and item handling improvements

  • Progressive Room Upgrades: Replaced individually numbered section and storage unlocks with progressive items.
  • Universal Tracker Logic: Fixed section and storage upgrades appearing reachable in the wrong order.
  • Money Boost Checkout Checks: Money Boosts no longer trigger checkout locations or receive the checkout income multiplier.
  • Missing Section Item: Added the 32nd progressive section unlock required for Section Room Upgrade 32.
  • Deferred Item History and Slot Isolation: Improved item handling when reconnecting or connecting to another Slot.

v0.3.1

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@Lemix028 Lemix028 released this 06 Aug 14:56
1614c43

Seed stability, generation safety limits, and balance improvements.

  • Local Checkout Fill: Added the local_checkout_fill YAML option to pre-fill checkout locations with local filler/trap items.
  • Unbeatable Seed Protection: Raised the minimum customer_checkout_chance to 40% and capped MaxDaysCompleted at 200 days to ensure seeds remain beatable.
  • Server Safety Thresholds: Capped global multiworld checkout items at 400 and added a host setting to bypass minimum limits if needed.

v0.3.0

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@Lemix028 Lemix028 released this 02 Aug 22:46
ea56c43

Initial public release of the Supermarket Simulator Archipelago World (apworld) and C# Client Mod.

v0.2.1 - Alpha Unstable

Pre-release

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@Lemix028 Lemix028 released this 19 Jul 17:47

Alpha build