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Eden MCP v0.4.0

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@Leuconoe Leuconoe released this 06 Aug 12:18

Eden MCP v0.4.0

First public downstream release of the Eden automation server and control-enabled Windows build.

Full MCP functionality requires the matching
control-enabled custom Eden build.
The portable ZIP already includes this build. Replacing it with an official/unpatched binary
leaves only the reduced Windows desktop fallback.

Highlights

  • 13 MCP tools for lifecycle, isolated sessions, environment diagnosis, keyboard/controller/touch
    input, native screenshots, and bounded logs.
  • Relocatable eden-mcp.toml defaults: eden.exe, user/, and sessions/ beside the config.
  • No environment variables required for normal portable use; external config can be selected with
    only EDEN_CONFIG_FILE.
  • Authenticated loopback-only Eden control protocol v2 with a random per-process token.
  • Optional base-plus-update boot in an isolated profile.
  • Strict standalone diagnostics, protocol-version guard, free-space preflight, and partial-copy
    rollback.

Assets

  • eden-mcp-portable-win-x64-v0.4.0.zip: patched Eden executable, MCP wheel, portable config,
    launcher, notices, and licenses.
  • eden_mcp-0.4.0-py3-none-any.whl: Python wheel.
  • eden_mcp-0.4.0.tar.gz: Python source distribution.
  • SHA256SUMS.txt: checksums for every downloadable build artifact.

The portable archive contains no console keys, firmware, NAND data, games, updates, saves, or
screenshots. Users must provide their own legally obtained prerequisites.

Requirements

  • Windows x64 for the bundled Eden executable.
  • Python 3.11 or later and uv for the portable MCP launcher.
  • Vulkan/OpenGL support and the normal Eden runtime prerequisites.
  • The matching custom Eden build for direct controller input, native screenshots, readiness,
    multi-touch, and separate-update support.

Run eden_check_environment(probe_control=true) after extraction and before the first game boot.

Source