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levrault edited this page Dec 3, 2020
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The Levrault Dialogue Editor is an standalone application, made with the Godot Engine, created with the main purpose to manage tiny but complex dialogues.

If you want to create visual novel or a story driven game with non-linear story, this application shouldn't be your first choice. Why? Because managing heavy dialogue in a tree view will be simply to hard to maintain. That why you should those applications instead
- Dialogic a plug-in for Godot Engine by Emilio Coppola
- Twinejs a port of Twine
- Renpy a visual novel engine
- Visual Novel Maker a visual novel engine
But if you want to create small conversations between multiples characters, Levrault Dialogue Editor should do the job. It support
- Localization
- Character name and portrait
- Choices
- Conditional branching for both dialogue and choices
- Preview of the dialogue based on the condition
- Emitting custom signals at certain dialogue
- Editing multiple JSON file at once
